Ripdog2k Ripdog2k

lvl 5 player auto attacking for 500, crit for 1k

lvl 5 player auto attacking for 500, crit for 1k

So I just came from a game where a lvl 5 oak was autoattacking for 500 damage, not criting for 500, auto attacking. I've run through every setup I can imagine at lvl 5 on demigoddb and cannot make any loadout to match this. Not even a straight dps build. I won't post the names but they seemed to think it was funny to watch oak take out 3 demigods of the same lvl, by himself, simply because we could not do enough damage to him before he auto attacked us to death, and couldnt outrun him even with swift anklet and boots.This was not minon damage you could watch the 500 hp attacks and hit just auto attacked. When i ask him how he accomplished this he judt laughed and said that no one could figure out his build.

Please understand something, I'm not a noob, I just cant find any setup that would give this kind of dps at that lvl without an insane amount of gold, which would not have been available at that point in the game.

At the end of the game, conceded for obvious reasons, the players highest gold on there team made 17200 gold.

 

Any idea's?

 

7,412 views 41 replies
Reply #26 Top

Interesting tactic. I want to play this guy=).

Reply #27 Top

im not exagerating, and yes he had 17k gold at the end of the match when he was lvl9 so there is no way he had that when he was 5. We played longer just to watch this happen and try to figure out exactly what was going on before conceding.  The point is he was just like any other oak till he hit lvl 5 the he turned into what was described. 2 other people in the match saw the exact same thing and both had no idea of how it was possible. everything was set at stock settings.

Thats why this was such a strange contrast, all the sudden he turned from regular oak into 500 dmg per hit auto attack.

Reply #29 Top

Hello all,

  Just letting you hear my side of the story...  I was in no way auto hitting for 500 I would crit for about that much.  I can remeber this match because I got like 2-3 crits in a row which I thought was quite odd.  I beleive that ripdog has some of his information wrong.  I was running oak with ward and pennence.  I think I was criting for 500-550 or something around there.  I got crit gloves fast, and was running a bunch of speed items to keep up.  The reason my record is good is I tend to play with people from my guild in a premade.  Sometimes we fight other premades but a lot of the time its just pugs and you know how that turns out. 

The game against Rigdog I was with 2 of my friends.  I think two of us had picked random characters because I think that this was my first time as oak since beta.  Ronnin was telling me which skills to get because he play oak a lot.  I think that this was a missunderstanding.  Some of the things ripdog is saying are not true.  I did use pennece and I could not take on 3 DG's by myself.  I never engage unless it's a 1:1 ratio or some other strange reason.  I surely was not by myself the entire game.

The only unusual thing about that match IMO was that I had an abnorlaly high crit chance.  Usually I dont crit as much as I did then.  I hope this can help clear things up and I hope to fight against many of you soon.  Look for me in game :)

 

The Communist

Reply #30 Top

I'd also like to point out that the game lasted 23 minutes. There's no way in hell we only had 17k gold max at the end of that game. I also remember you guys complaining about the auto attack damage.  He had full minions when you started complaining. I couldn't see his numbers but you are right, there's no way he was hitting for 500 auto attack unless it was crit. I believe when you called him out he said over chat that he was hitting you for 390.

I know I had mageslayer and girdle of giants along with velm and the crown. You guys were feeding us the whole game. I had my mage slayer at level 6. Math doesn't add up. Please don't claim people are hacking/exploiting unless you get your numbers right.

Reply #31 Top

Quoting siecin, reply 5
You guys were feeding us the whole game. I had my mage slayer at level 6.
End of siecin's quote

Yeaaaah....That'd about do it, I think.

Reply #32 Top

too bad, I thought you guys had done something novel ^^

I look forward to the actual "nerf team feeds" threads if and when we ever get truly competitive

Reply #33 Top

Right well the whole record keeping part of this game is bugged anyway. I just looked at the ladders and saw a one cdrrogan who is a member of clan wars and plays with DGL at like 114-4 . They're good, but not that good. I know my record isn't straight either. As the head of XoO I ask that we not be evaluated and tainted by one man's problem with the game. He didn't even post a SS, and i have no clue where he got lvl 5 stats for UB. From memory? From trying to recreate his demi? Either way both are not accurate imho. 500 auto attack at lvl 9 is hardly possible unless you are feeding the other team cash, as they need a major boost to damage.

With mard's hammer (oak can't use), gauntlets of brutality, slayer's wraps, some increased damage from skills (penintence and soul power plus spirits) you can achieve fairly vicious white damage. However all the evidence presented is anecdotal and therefore suspect. Btw, you don't do 390 white and then crit for 550's on the same fellow, it'd be higher, or your white damage was only around 275+ (assuming a 2x crit). If you use blood of the fallen plus unbreakable boots, on top of the 15% hp flag, you can get 5k hps np.

Anyway, a P2P (peer to peer) game is notriously difficult to hack, and many hacks cause a desync error to occur. I have not heard of any hacks for this game, only exploits, and find this whole thread to be Libelous and reactionary to a beatdown. I too do not take losing well, however i don't also take to the boards with a torch and pitchfork.

W/O a replay (which kinda work; you have to go to your my docs, my games, GPG folder and copy and rename the last replay file) or even a SS this entire thread is based on nothing empirical. Wish I could close the damn thing, but anyway I don't think anything new will come about except some people commenting on my post and the general concept, and i will not be checking in having defended my teammates with extreme vigor!

Reply #34 Top

He didn't even post a SS, and i have no clue where he got lvl 5 stats for UB. From memory? From trying to recreate his demi? Either way both are not accurate imho.
End of quote

http://demigoddb.com/

Best resource online, imo

Hopefully the maker will post minion info sometime soon..

 

Reply #35 Top

ripdog just sounds like he was mad he lost imo, so he looked for a reason to blame it all on. Not trying to start anything but im just voicing my oppinon.

Reply #36 Top

And the trolls come out. I was not mad about losing, and if you actually READ the post you could clearly see that at no point did I blame anything or anyone, nor did I accuse anyone of cheating. I watched the auto attack damage for 500. I watched crits, which are easy to see since they are yellow(not white). the other players watch the auto attack whne they were getting hit and asking wtf in team chat. There were no deaths before lvl 5 on either side and thats when the "magic moment" seemed to hit when your auto attack went to asinine levels.

The other two people on my team and myself chatted about this at the end of the match and one of thier comments was about your side having an average of only 17k gold, that is why I remembered it.

Your "side" of the story is flawed, there are two other people that can confirm what we saw. The reason I started this thread was to try to figuring out how exactly you did what you did after not being able to recreate it on demigoddb.com. Coming here trying to start a flame war saying I'm trying  "to blame someone" only demostrates immaturity or lacking the ability to make an intelligent comment.

Pendrix you have no need to come defend anyone because no one was being attacked. In fact I never mentioned thier names, someone else looked them up and posted them. This is about figuring out how he got auto attack that high, not about attacking a person. He was auto attacking for that damage I can assure you. I just want to know how it was accomplished.

If your going to try and start a flame war go for it, I dont take offense to forum posts and its rather humorus to me when people get defensive, it usually means they are trying to hide something. (thats a general comment not specific to this case before you get even more defensive thinking I just said you were hiding something)

Reply #37 Top

In a completely unrelated note except to the "cheating" comment related to p2p networking design. Peer to peer games are easier to cheat in that a client/server topologies. Its a very basic concept really. In a Client/Server environment your game state and logic are controlled by the server. This allows for a more secure game state since you have direct control over what the server dictates is happening in the game state. Peer to Peer decentralises the game state and logic to unsecure machines opening up the opportunity for one peer machine to change its output to the other peers. This could be any variable, armor, damage, etc. This is one of the primary weaknesses of peer to peer. How difficult it is for someone to accomplish this depends on the game and how dedicated the dev's are at patching the holes or modifying the way the game relays info to combat this. Please for the love of god stop repeating this nonsense of p2p games being harder to cheat in. Anyone with google can figure out it is simply not the case.

Reply #38 Top

 I'm not one to point fingers at anyone. With that said I was on Ripdog2k's team in this match and I was also getting hit for 400+ at times early on in the match. (lvl5-6 or so)
I didn't think anything of it until someone mentioned it and then I too started paying closer attention to what ammount of damage the Oak was doing. I died twice in 3 hits from the Oak. That is when I said ok something isn't right here.....this is just my 2cents on that match.....Mason

Reply #39 Top

Quoting Ripdog2k, reply 12
In a completely unrelated note except to the "cheating" comment related to p2p networking design. Peer to peer games are easier to cheat in that a client/server topologies.
End of Ripdog2k's quote

Depends. From what we've been told in DG if you attempt to cheat, all you'll get is a desync, since the data will differ from the cheater and everyone else's simulations.

Reply #40 Top

Quoting MastaPT, reply 14

Quoting Ripdog2k, reply 12In a completely unrelated note except to the "cheating" comment related to p2p networking design. Peer to peer games are easier to cheat in that a client/server topologies.
Depends. From what we've been told in DG if you attempt to cheat, all you'll get is a desync, since the data will differ from the cheater and everyone else's simulations.
End of MastaPT's quote

 

What has been said is irrelevant, they cannot change the dynamic of the topologies or their inherent weaknesses. As a programmer/network admin I can assure you that stardock and gpg have not made the first iron clad p2p game. Its an inherent weakness of p2p games. Everything is done on the machine your on and if you can figure out how to make the other machines accept the "incorrect" data you sending them then you have your "cheat". Its really not that complicated and if dg continues to grow in popularity we will see it eventually because there are people who can't take losing.

Reply #41 Top

No its actually not THAT easy. Possible yes easy, no.

So unless he was some exceptionally good coder which I doubt, because I know plenty of very good coders around here and none of them could pull this off, it was not a cheat. It had to be something else. Possible an exploit but not a cheat.