Deceiver_0 Deceiver_0

Patch Stat Changes Forum [NEW TOPIC: Adjudicators 8/25/09]!!

Patch Stat Changes Forum [NEW TOPIC: Adjudicators 8/25/09]!!

For Sins 1.18 and Entrenchment 1.04

This is a post that I will update regularly to give the DEVS a better idea of what people think should be done to stats in the next patch. This is ONLY for patches, no new ships or elaborate concepts for the next expansion. This is for dealing with peoples’ concerns about balance. If there’s a balance idea you have that’s not on here, post it and I’ll put it up for voting if it seems valid. I love the fact that ICO pays attention to the forums and what people suggest, I’d like to make it easier for them. The idea is to have all ideas posted straight forward and ranked so the DEVS don’t have to sift through pages and pages to find popular ideas. SP and MP players are both welcome to comment. Post yay or nay for any idea you like or dislike (be specific please) or say no fix needed. If you’d like I’ll also insert specific values you may come up with. Some votes will be taken from other threads.

* Topics shoud be considered independent of eachother, vote for each topic as if the Devs were to choose only 1. Yay for fixes that you think would work, nay for fixes that you think won't*

** Now there's an easier way to cast your vote, download the easy entry form, fill it out and then copy and paste your results!**

>> Download The Easy Entry Form <<

REFERENCES
Several members of the community have taken it upon themselves to run tests to prove imbalances and recommend possible fixes. I would Encourage everyone commenting here to read these and become more informed.
Raging Amish's Lums vs Enforcers                           JJs HC Tests                      JJs Illum Tests

Deceivers Subjugator thread                        Deceivers Cap Carrier thread         

RAGING AMISH's Balance MOD

Game Bugs

These need to be addressed before anything else. The following is a compiled list of all known game bugs. Thanks to Pawelo for helping me compile and test these. If you can think of any others that aren't on here leave a comment to let me know.

-Embargo Level 2 and 3 do not stop cargo ships.

-Phasic Trap Research level 2 does not do anything.

-Magnetize does not interrupt channeled abilities

-Disruptive Strikes does not work on pulse beams

-Allegiance through wormholes is flawed.

-Wrong Sound effects on: Anima Tempest, repair cloud, nanite armor, EMP blast

-Infocard errors: Dunov shield restore does not increase mitigation, labs do not speed up build time

-Akkan Colonize ability does not always spawn extractors at lvl2 and lvl3.

-Subverters Disrupt Shields can not target structures with shields

-Some musics and Orange Skybox are not used.

 

SOLANUS ADJUDICATORS

The adjudicator, while it can target multiple structures, just doesnt have the punch its TEC cousin the Ogrovs has and has difficulty handling tight clusters of structures supported by repair bays. Also, without a well functioning healing unit, the poor adjudicator simply cant live long enough in the throws of battle to make a huge difference. We've discussed the changes, now its time to get official votes on them.

     Buff the Adjudicator-
                         Change armor type?:

                              Yay-           JuleTron              Kitkun                           N3rull
                                               eoncommander

                              Nay-           Dargoon999         Warlord Mike

                         Reduce supply cost?:

                              Yay-           JuleTron              Kitkun                            Dargoon999
                                               Warlord Mike        Darvin3                         SivCorp
                                              
eoncommander

                              Nay-           

                         Reduce number of firing banks to increase damage per target?:

                              Yay-            Warlord Mike        eoncommander

                              Nay-            Kitkun                  N3rull                            Dargoon999

                         Increase damage?:

                              Yay-            Warlord Mike         eoncommander

                              Nay-            Kitkun                  Dargoon999

                         Increase shields?:

                             Yay-            JuleTron                Kitkun                           eoncommander

                             Nay-            Dargoon999           Warlord Mike

      No Fix Needed-                    Ryat                      Extremor

MINES

These little critters were introduced in Entrenchment and have been seldom used. They are purely defensive, extremely expensive, and a huge gamble to put your money in. There's been much discussion on possible fixes, but now its time for an official vote, so here you go.

      Buff Mines
                        Increase damage?

                            Yay-              Juletron                Whiskey144                 SivCorp
                                                Extremor

             
               Nay-              EadTaes               Raging Amish               Ovi_187
                                                Kitkun                  eoncommander

                        Increase damage radius?

                            Yay-             Top Vasari             Whiskey144                  EadTaes
                                               Warlord Mike          Ovi_187                        SivCorp
                                               Extremor                eoncommander

                            Nay-             Juletron                 N3rull                           Raging Amish
                                               Kitkun

                        Increase activation radius?

                            Yay-             Warlord Mike         eoncommander

                            Nay-             EadTaes                JuleTron                       N3rull
                                              
Raging Amish         Ovi_187                       Kitkun
                                               Extremor

                        Increase mines per deployment?

                            Yay-             eoncommander

                            Nay-             EadTaes                N3rull                         Raging Amish
                                              
Warlord Mike          Ovi_187                     Kitkun
                                              
Extremor

                        Increase deployment spread?

                            Yay-           Warlord Mike            Extremor                    eoncommander

                            Nay-           Juletron                   EadTaes                     N3rull
                                             Raging Amish           Ovi_187                     Kitkun

                        Decrease cost?

                            Yay-           Juletron                   Mindseye(25%)           EadTaes(25%)
                                             Dargoon999             Whiskey144
                N3rull(20%)
                                            
Warlord Mike            Ovi_187                     Kitkun
                                             Extremor

                            Nay-           Raging Amish            eoncommander

                        Reduce build time for Proximity Mines(TEC)?

                            Yay-           Juletron                   Whiskey144                EadTaes
                                             Raging Amish           Warlord Mike               Ovi_187
                                             Kitkun                      Extremor

                            Nay-

                        Increase duration of Gravity Mines(Vasari)?
 
                            Yay-           Juletron                   N3rull                  Mindseye
                                            
Ovi_187                   Kitkun                 Extremor

                            Nay-           EadTaes                  Raging Amish

                        Fix homming mines AI to return to original deployment location(Advent)?
 
                            Yay-           JuleTron                  EadTaes              N3rull
                                             Mindseye                 Warlord Mike       Ovi_187
                                            
SivCorp                    Kitkun                Extremor
                                            
eoncommander

                            Nay-           Raging Amish

                        Make Gravity Mines an upgrade to existing mines?

                            Yay-           N3rull                      Juletron               Dargoon999
                                             Ue-Carbon               Deceiver_0           Mindseye
                                            
Kitkun                     Extremor
                                          

                            Nay-           EadTaes                  Raging Amish

      No fix needed-

SIEGE FRIGATES

Costing more than most Heavy Cruisers, one would expect siege frigates to be able to handle a simple task like bombing a planet to oblivion, but with their super thin and weak hulls they certainly aren't worth the cost, and with Entrenchments bombardment protection on starbases, siege frigates find themselves in the obsolete unit pile. Personally I think they should be tough as nails since all they do is bomb planets and cost loads of resources and precious supply. With a decent buff these units could be the terror they once were and possibly bring back some of the planetary defense tech that fell from use after their nerf. (planetary shielding anyone?)

      Buff Siege Frigates

                        Increase Hp/shields/armor?:
 
                              Yay-             Deceiver_0(Hp)     Volt_Cruelerz   Darvin3
                                                  Ryat
                   EadTaes         Dargoon999(10%)
                                                  N3rull(+nerf)        
Kitkun            eoncommander   


                              Nay-             Soasertsus         Cykur                Mindseye
                                                 Raging Amish      Ascension          Howdidudothat
                                                 Ovi_187              Sobric               Warlord Mike
                                                 Extremor

                        Change armor type (currently light)?:

                              Yay-             Deceiver_0(v. heavy)  Soasertsus(v. heavy)  Volt_Cruelerz(heavy/v.heavy)
                                                
EadTaes (heavy)        Dargoon999(heavy)    N3rull(heavy)
                                                
SivCorp                     Extremor(heavy)         eoncommander


                              Nay-             Darvin3              Cykur                Ryat
                                                
Mindseye            Raging Amish     Ascension
                                                
Howdidudothat     Ovi_187             Sobric
                                                
Warlord Mike       Kitkun
 
                        Decrease Resource cost?:

                              Yay-             Soasertsus        Darvin3               EadTaes
                                                  Howdidudothat
  Sobric                 Extremor              


                              Nay-             Volt_Cruelerz      Cykur                 Ryat 
                                                 Dargoon999        Mindseye           Raging Amish
                                                 Ascension           Ovi_187             Warlord Mike
                                                 Kitkun

                        Decrease Supply Cost?:

                              Yay-            Soasertsus(6)     Darvin3               Cykur
                                                 Ryat(10)           EadTaes(10)        Dargoon999(10)
                                                 Mindseye          Howdidudothat      Raging Amish(12)
                                                 Ascension(12)   Ovi_187                mbaron888(8)
                                                 Sobric              Warlord Mike         SivCorp
                                                 Kitkun              eoncommander

                             
                              Nay-            Volt_Cruelerz     Extremor  

                        Increase Bombardment damage?:

                              Yay-            Volt_Cruelerz     Dargoon999(20%) Warlord Mike
                                                 Extremor

             
                              Nay-            Soasertsus         Darvin3               Cykur
                                               
Ryat                  EadTaes              Mindseye
                                               
Raging Amish     Ascension            Howdidudothat
                                               
Ovi_187             Sobric                 SivCorp
                                               
Kitkun                eoncommander


                        Make TEC Heavy Fallout Active (currently passive)?:

                              Yay-             Deceiver_0        Soasertsus            Volt_Cruelerz
                                                 Darvin3            Cykur                   Ryat
                                                
Dargoon999      N3rull                   Mindseye
                                                 Raging Amish    Ovi_187               Sobric
                                                 Warlord Mike     Kitkun


                              Nay-             EadTaes           Ascension             Howdidudothat

                        Reduce Heavy Fallout effect time (currently 6 minutes)?:

                              Yay-             Darvin3          Sobric                     Warlord Mike

                             
                              Nay-             Soasertsus       Volt_Cruelerz          Cykur
                                                 Ryat                EadTaes                 Dargoon999
                                                
Mindseye         Raging Amish          Ascension
                                                
Howdidudothat  Ovi_187                 Kitkun

                        Reduce Xp value (currently 65xp)?:

                              Yay-             Soasertsus       Darvin3(40)            Cykur
                                                 EadTaes(15)     Dargoon999(30)     Ovi_187
                                                 Kitkun


                              Nay-             Volt_Cruelerz    Ryat                     Mindseye
                                                
Raging Amish   Ascension              Howdidudothat
                                                 Sobric              Warlord Mike
                       
                        Apply fixes to siege militia?:

                              Yay-             Deceiver_0         Soasertsus              Volt_Cruelerz
                                                
Darvin3              EadTaes                 Dargoon999
                                                 Raging Amish     Ovi_187                  Sobric
                                                 Warlord Mike      Kitkun                    Extremor

                            
                              Nay-             Ryat                  Ascension              Howdidudothat             

                        Apply fixes to siege pirates?:

                              Yay-             Darvin3              EadTaes                 Dargoon999
                                                 Raging Amish      Ovi_187                 Warlord Mike
                                                 Kitkun                Extremor


                              Nay-             Soasertsus         Volt_Cruelerz           Ryat
                                                 
Ascension          Howdidudothat         Sobric


      No Fix Needed-

 

SEREVUN OVERSEER

The overseer is a powerful, but seldom used ship due to it's current lack of usability. I'd recommend anyone planning on voting on this topic read a few of the replies on page 5, where Ascension and I debated some changes. I've also thrown in a few ideas to make overseers 'Jump Degradation' ability a little more potent for the 100AM and channeling it costs.

      Buff Serevun Overseers-
                       
                         Increase firing arc of abilities?:

                              Yay-              Deceiver_0           JuleTron                Volt_Cruelerz
                                                  Ascension            Soasertsus             milo896

                                                  Howdidudothat     lifekatana               N3rull
                                                  Mindseye            Cykur                     EadTaes
                                                 
Raging Amish      Ovi_187                 Warlord Mike  
                                                  Kitkun                 Extremor                eoncommander

                              Nay-             Pbhead                Sobric
                      
                         Increase turn rate?:

                              Yay-              Deceiver_0           JuleTron                Volt_Cruelerz
                                                  Ascension           
Soasertsus             milo896
                                                  Howdidudothat     lifekatana              N3rull
                                                 
Mindseye            Pbhead                  Raging Amish 
                                                  Ovi_187              Warlord Mike          Kitkun
                                                  Extremor             eoncommander

                              Nay-             EadTaes              Sobric                    SivCorp

                         Make 'Reactive nanite armor' omnidirectional (360 degrees)?:

                              Yay-              Ascension           Raging Amish          Sobric
                                                 
Warlord Mike       SivCorp                   Extremor

                              Nay-              Deceiver_0          Soasertsus              Darvin3                                              
                                                  milo896
              Howdidudothat         lifekatana
                                                  N3rull                 Mindseye                 Pbhead
                                                  EadTaes             Ovi_187                   Kitkun
                                                  eoncommander

                      
   Increase reduction of jump speed for 'Jump Degradation'?:

                              Yay-              milo896              Howdidudothat         Mindseye
                                                 
EadTaes              Ovi_187                  Sobric
                                                  Kitkun                 Extremor                 eoncommander

                              Nay-              Soasertsus          lifekatana               Pbhead
                                                  Raging Amish
 
                         Allow 'Jump Degradation' to do a damage % to incoming enemy vessels' hulls?:

                              Yay-              Deceiver_0 (5-10%)  Soasertsus(20%AM)  Darvin3
                                                  milo896              N3rull(speed reduction)  Kitkun
                                                  eoncommander

                              Nay-              Howdidudothat     lifekatana              Mindseye
                                                  Pbhead               EadTaes                 Raging Amish
                                                 
Ovi_187              Sobric                     Extremor

                        Allow 'Jump Degradation' to disable passive regeneration?

                              Yay-              Raging Amish       Deceiver_0              Diplominator
                                                  Juletron               
Sobric                    Extremor                 

                              Nay-              Ovi_187               Howdidudothat         Cykur
                                                  Kitkun

         No Fix Needed-


SKAROVAS ENFORCER

The relative weakness of the Enforcer has recently been brought to the forums attention (thanks JohnJames). With their higher resource cost, higher supply cost and more expensive upgrades, enforcers are unfortunately left in the dust by their counterparts. Many speculate that their extra ability (reintegration) is the cause for such a skewed balance, while others agree that reintegration lacks the power enforcers deserve. The following are some fixes that have been proposed. Personally, I think the Vasari should get a little more for what they pay for.

           Buff Skarovas Enforcers-

                         Decrease Resource Cost?:

                              Yay-              Ascension              EadTaes                  Sobric          

                              Nay-              Deceiver_0             Soasertsus               Volt_Cruelerz
                                                  lifekatana     
         Howdidudothat          Darvin3
                                                  Mindseye               Raging Amish            Ovi_187
                                                 
Warlord Mike          Kitkun                      Extremor  
                                                 
eoncommander      
               
                         Decrease Supply Cost?:

                              Yay-              Soasertsus             Sobric                       Extremor

                              Nay-              Deceiver_0             Volt_Cruelerz             lifekatana
                                           
       Howdidudothat        Darvin3                     Mindseye
                                                  EadTaes                 Raging Amish            Ovi_187
                                                 
Kitkun                    eoncommander

                     
    Increase hp/shields/armor?:

                              Yay-              Deceiver_0               Darvin3                   EadTaes(armor+1)
                                                  Raging Amish           SivCorp                   Kitkun
                                                  eoncommander
                           
                              Nay-              Volt_Cruelerz           Soasertsus               lifekatana
                                                 
Howdidudothat         Mindseye                 Ovi_187
                                                 
Sobric                     Extremor

                    
     Increase Damage?:

                              Yay-              Deceiver_0              Soasertsus                Ascension
                                                  JuleTron                 
Darvin3                    Howdidudothat
                                                  Mindseye                
Cykur                      EadTaes(22)
                                                  Raging Amish(21.6)  Ovi_187                   Sobric
                                                  Warlord Mike           SivCorp                    Kitkun
                                                  eoncommander

                              Nay-              Volt_Cruelerz           lifekatana                Extremor         

            
             Cheaper damage upgrades?:

                              Yay-              Deceiver_0              Volt_cruelerz              Top Vasari
                                                   Ascension               DesConnor                Raging Amish
                                                   N3rull                     lifekatana                 JuleTron 

                                                  
Darvin3                  Howdidudothat           Mindseye
                                                  
EadTaes                 Sobric                       Warlord Mike
                                                  
SivCorp                  Extremor                   eoncommander     

                              Nay-              Soasertsus              Ovi_187                    Kitkun

                    
     Higher reintegration rate?:

                              Yay-              Deceiver_0              Volt_cruelerz              Top Vasari
                                                  Soasertsus              N3rull                        lifekatana
                                                  JuleTron                
Darvin3                      Howdidudothat
                                                 
Ovi_187                  Sobric                        Kitkun

                              Nay-             Mindseye                 EadTaes                    Raging Amish 
                                                 Extremor

           No Fix Needed-                 Pbhead

DOMINA SUBJUGATORS

The domina has been an a lot of peoples (f spending money on that) list for sometime. I tested and observed the subjugator while I was examining carrier caps and wrote a report on them as well. Here's some fixes that have been proposed for the Domina as well as the Stilakus Subverter (whose destiny is quite intertwined with the domina). I'll be putting the Subverter question under the REPULSE section as it has to do more as a counter to it.

          Buff Domina Subjugators-

                         Increase firing arc of abilities?:

                                Yay-            Deceiver_0             Mindseye              Darvin3
                                                  Gugabalog            
Cykur(heal only)    Raging Amish
                                                 
Ovi_187                 Sobric                   Warlord Mike
                                                 
SivCorp                  Kitkun                   eoncommander       

                                Nay-            EadTaes                lifekatana             Pbhead

              
           Increase turn rate?:

                                Yay-            Deceiver_0             Darvin3                Gugabalog
                                                  Mindseye               Pbhead               
Raging Amish
                                                  Ovi_187                 Sobric                  Warlord Mike
                                                  Kitkun                    eoncommander

                                Nay-            EadTaes                lifekatana

                  
       Make abilities AOE?:

                                Yay-            Warlord Mike          SivCorp                eoncommander

                                Nay-            Deceiver_0             EadTaes               Gugabalog    
                                                  Darvin3                  lifekatana             Mindseye
                                                 
Pbhead                  Raging Amish        Ovi_187
                                                 
Sobric                    Kitkun

            
             Remove channeling from abilities?:

                               Yay-             EadTaes                Gugabalog             lifekatana
                                                 
Raging Amish         Sobric                   Warlord Mike
                                                  Kitkun

              
                 Nay-             Deceiver_0             Darvin3                 Mindseye
                                                 
Pbhead                  Ovi_187                SivCorp
                                                  eoncommander

                
         Fix Targeting AI (on all abilities for all races) to prevent wasteful use?:

                               Yay-             Deceiver_0             Darvin3                  EadTaes
                                                  Gugabalog             Soasertsus             lifekatana
                                                  Mindseye               Pbhead                 
Cykur
                                                 
Raging Amish         Ovi_187                 Sobric
                                                 
Warlord Mike          SivCorp                  Kitkun
                                                 
eoncommander


                               Nay-             Pbhead

           No Fix Needed-

CARRIER CLASS CAPITAL SHIPS

I've noticed people use Carrier Caps generally for 1 ability, and not for the strikecraft and SC bonuses they offer. Weaker than most other classes, they are sparse and somewhat unthreatening on the battle field. Personally I think they should offer more benefit in the strike craft department than they do now. I've written a detailed report on them, and taken some of the proposed changes from it for this thread.

             Buff Carrier Caps-

                        Increase Initial Armor?

                                Yay-          Deceiver_0              Soasertsus            Ryat
                                                Howdidudothat         Gugabalog          
Warlord Mike
                                                SivCorp                   Kitkun

                                Nay-          Darvin3                  -Ue_Carbon          mbaron888
                                                Pirate-Jack             EadTaes              DesConnor
                                                Swordsalmon          lifekatana           
Pbhead
                                                Raging Amish         Ovi_187               Sobric
                                                Extremor                eoncommander

            
            Increase Squadron Capacity?

                                Yay-          Deceiver_0 (see thread)  Soasertsus      Ryat
                                                -Ue_Carbon              ReadyMan           Howdidudothat
                                                mbaron888              Pirate-Jack          EadTaes
                                                DesConnor               Mindseye            Swordsalmon
                                                Gugabalog               N3rull                  lifekatana
                                                -aceca-                   Derek06              
Ovi_187
                                               
Sobric                     Warlord Mike        SivCorp
                                               
Kitkun                     Extremor             eoncommander

                                Nay-          Darvin3                  Raging Amish          

                
        Make SC buffs AOE?

                                Yay-          EadTaes               DesConnor               Swordsalmon
                                                Gugabalog           
Derek06                   Raging Amish
                                               
Sobric                   SivCorp                    Extremor
 
                                Nay-          Deceiver_0             Soasertsus              Ryat
                                                Darvin3                  -Ue_Carbon             Howdidudothat
                                                mbaron888            Pirate-Jack               lifekatana
                                               
Pbhead                  Ovi_187                  Kitkun
                                               
eoncommander


                        Increase additional drones(Adept Drone Anima)?

                                Yay-          Deceiver_0               Darvin3                 Howdidudothat
                                                 Mindseye                 Swordsalmon         Gugabalog
                                                
Derek06                  Raging Amish        Sobric 
                                               
SivCorp                    Kitkun               

               
                 Nay-          Soasertsus               Ryat                     -Ue_Carbon
                                                 mbaron888              Pirate-Jack           EadTaes
                                                DesConnor                lifekatana           
Pbhead
                                                Ovi_187                    Extremor             eoncommander

                        Re-work Scramble Bombers?

                                Yay-          Deceiver_0               Soasertsus            Ryat
                                                Darvin3                    -Ue_Carbon          Howdidudothat
                                                mbaron888              Pirate-Jack            EadTaes
                                                DesConnor               Mindseye              Swordsalmon   
                                                Gugabalog               N3rull                    lifekatana
                                                Pbhead                   
Derek06               Raging Amish
                                               
Ovi_187                   Sobric                   Warlord Mike
                                               
SivCorp                    Kitkun                  Extremor
                                                eoncommander

      
                          Nay-        

           No Fix Needed-

LIGHT FRIGATES

Most agree that Light Frigates don't scale well. Being limited in their usefulness early game, and becoming almsot complete obsolete late game with Heavy Cruiser research. Many ideas have been thrown around to get light frigates back on the battle field.

            Buff Light Frigates-

                        Increase Damage?:

                                  Yay-         TheRezonator       Gugabalog               Darvin3
                                                  -Ue_carbon          Howdidudothat         JuleTron
                                                  Pirate-Jack          N3rull                      Ascension
                                                 
Cykur                  Dargoon999(20%)   Raging Amish(Vasari: 12)
                                                 
Ovi_187              SivCorp(10%)          

             
                     Nay-         Volt_cruelerz         mbaron888              DesConnor
                                                 lifekatana            
Pbhead                   EadTaes
                                                 Sobric                   Kitkun                     Extremor
                                                 eoncommander

                 
       Increase Damage bonus to heavy armor type?:

                                  Yay-         Deceiver_0           TheRezonator           Gugabalog
                                                 -Ue_carbon          JuleTron                  Pirate-Jack
                                                 Howdidudothat     mbaron888              DesConnor(Light)
            
                                     Ascension            lifekatana                EadTaes
                                                 Dargoon999         Raging Amish(175%+)   Ovi_187
                                                 Sobric                  SivCorp(25%)           Kitkun
                                                
Extremor             eoncommander

                                  Nay-         Volt_cruelerz        Pbhead    
                
   
                        Increase Hp/Shields/Armor?:

                                  Yay-          Deceiver_0(armor)      TheRezonator     Gugabalog
                                                  Darvin3                      JuleTron            Ascension
                                                  lifekatana                 
Dargoon999(10%)  Ovi_187
                                                  Warlord Mike              eoncommander

                                  Nay-          Volt_cruelerz       Pirate-Jack               Howdidudothat
                                                   mbaron888        DesConnor              
Pbhead
                                                   EadTaes            Raging Amish           Sobric
                                                   SivCorp             Kitkun                      Extremor
                  
                         Increase ability range?:

                                  Yay-          Deceiver_0          TheRezonator            Gugabalog
                                                  Volt_cruelerz       -Ue_carbon                JuleTron
                                                  Ascension          
Eadtaes                     Dargoon999
                                                  Raging Amish      Ovi_187                    Sobric
                                                  Kitkun                Extremor                   eoncommander
 
                                  Nay-          Howdidudothat    mbaron888               DesConnor
                                                  lifekatana          
Pbhead                   
                                                  
                 
       Increase firing arc?:

                                  Yay-          TheRezonator       Gugabalog              -Ue_carbon
                                                  JuleTron               Pirate-Jack               Howdidudothat
                                                  DesConnor            N3rull                      Ascension
                                                 
Eadtaes                Raging Amish           Sobric
                                                  Warlord Mike        SivCorp                    Extremor

                                  Nay-          Volt_cruelerz         mbaron888               lifekatana
                                                 
Pbhead                Dargoon999              Ovi_187
                                                  Kitkun                  eoncommander

           
             Increase turn speed?:

                                  Yay-          Darvin3                 EadTaes                TheRezonator
                                                  Pirate-Jack             ReadyMan            Howdidudothat
                                                  mbaron888            DesConnor            Mindseye
                                                  N3rull                    Ascension              Pbhead
                                                 
Eadtaes                 Dargoon999          Raging Amish
                                                 
Ovi_187                 Sobric                  Warlord Mike
                                                 
SivCorp                  Extremor              eoncommander

                                  Nay-         lifekatana              Kitkun

             Tweak Targeting AI to favor support cruisers?:

                                  Yay-         Deceiver_0           TheRezonator           Gugabalog
                                                 Darvin3               Volt_cruelerz             JuleTron
                                                 Pirate-Jack           mbaron888               DesConnor
                                                 N3rull                  Ascension                  lifekatana
                                                
Eadtaes               Dargoon999              Raging Amish
                                                
Ovi_187               Sobric                      Warlord Mike
                                                
SivCorp                Kitkun                     Extremor
                                                 eoncommander

                                  Nay-        Howdidudothat      Pbhead

     
        Nerf Counters-

                          Decrease LRF Damage?:
   
                                  Yay-          Proletari                Darvin3               Azrak_Navarion
                                                 ReadyMan             Howdidudothat     Mindseye
                                                 Ascension             
Eadtaes               Dargoon999(10%)

                                  Nay-          Deceiver_0           Volt_cruelerz          Pirate-Jack
                                                  mbaron888          DesConnor             lifekatana
                                                 
Pbhead               Raging Amish         Ovi_187
                                                 
Sobric                 Warlord Mike           Kitkun
                                                 
Extremor             eoncommander

                          Decrease LRF damage bonus to medium armor?

                                  Yay-         Deceiver_0(125%)  Ovi_187              Howdidudothat
                                                
Sobric                   eoncommander

                                  Nay-         N3rull                    Cykur                 Warlord Mike
                                                
Kitkun                   Extremor

                          Increase LRF resource cost?:

                                  Yay-         Extremor

                                  Nay-         Deceiver_0            Pirate-Jack          Howdidudothat
                                                 mbaron888            DesConnor         lifekatana
                                                
Pbhead                 Eadtaes              Dargoon999
                                                 Raging Amish        Ovi_187              Sobric
                                                
Warlord Mike         Kitkun                 eoncommander

         
    No Fix Needed-                Soasertsus              dresda

REPULSE:


Many have said repulse needs a fix. Personally I agree.


            Nerf Guardians-

                        Increase AM cost?:

                                    Yay-     Deceiver_0               Raging Amish         crashmatusow
                                                Ascension                 Pirate - Jack           Volt_cruelerz
                                                Tohron                     Darvin 3                 Top vasari
                                                mbaron888               Proletari                -Ue_carbon
                                                Major  Stress            Mindseye                Azrak_Navarion
                                                lbgsloan                   Gugabalog              Soasertsus
                                                Howdidudothat          JuleTron                 DesConnor
                                                lifekatana                -aceca-                  
Derek06
                                                Cykur                      Ovi_187                  Sobric
                                               
Warlord Mike            SivCorp                  Kitkun
                                               
Extremor                  eoncommander   
                                              
                                    Nay-    dresda

                        Increase cooldown rate?

                                    Yay-      Raging Amish            Deceiver_0             Howdidudothat
                                               
Kitkun                       Extremor               eoncommander

                                    Nay-      Ovi_187                  Juletron                   Sobric
                                                 Cykur

                        Decrease AOE?:

                                    Yay-     Gugabalog                 -Ue_carbon            DesConnor
                                              
eoncommander

                    
                Nay-     Pirate - Jack             Major  Stress         crashmatusow
                                               Mindseye                 Soasertsus              Howdidudothat
                                               dresda                     lifekatana             
Pbhead
                                              
Derek06                  Raging Amish         Ovi_187
                                              
Sobric                     Warlord Mike          Kitkun
                                              
Extremor    

            
            Increase resource cost?:

                                    Yay-      Ascension                Volt_cruelerz           Sobric
                                               
Extremor          

                     
               Nay-      Pirate - Jack            Major  Stress           Soasertsus
                                                 Mindseye                 Gugabalog            Howdidudothat
                                                 dresda                    DesConnor             lifekatana
                                                
Pbhead                   Derek06                 Raging Amish
                                               
Ovi_187                   Warlord Mike           Kitkun 
                                               
eoncommander 

             
            Cause damage to shields?:

                                    Yay-      EadTaes                  Volt_cruelerz        dresda

                        
            Nay-      Major  Stress           Mindseye             Soasertsus
                                                Gugabalog              Howdidudothat      DesConnor
                                                lifekatana              
Pbhead                Derek06
                                                Raging Amish         Ovi_187                Sobric
                                                Warlord Mike         Kitkun                    Extremor
                                               
eoncommander 
 
      
       Buff Counters-

                        Increase LF ability range?:

                                    Yay-     Gugabalog                TheRezonator         Volt_cruelerz
                                               
Derek06                   Raging Amish         Sobric
                                               
SivCorp                    Kitkun                   Extremor
                                               
eoncommander          

                      
              Nay-     Pirate - Jack             Major  Stress          Soasertsus
                                               Mindseye                  DesConnor            lifekatana
                                              
Pbhead                     Ovi_187


          
              No affect to Cap Ships?:

                                    Yay-     Pirate - Jack             Major  Stress         Volt_cruelerz
                                               DesConnor               Cykur                  
Warlord Mike
                                              
SivCorp                    Kitkun                  Extremor
                                               eoncommander

                                    Nay-    Mindseye                  Gugabalog              Soasertsus   
                                              lifekatana                 
Pbhead                  Derek06
                                             
Raging Amish            Ovi_187                  Sobric

        
                 Increase Distortion Field (targeting) range?:

                                    Yay-     Deceiver_0               Soasertsus              Sobric
                                              
Kitkun                      eoncommander

                   
                 Nay-     lifekatana                crashmatusow          Pbhead
                                               Raging Amish           Ovi_187                  Extremor
     


            No Fix Needed-

MISSILE BARRAGE:

This has been a heated issue for several months. In the most recent patch, the devs made the graphic unique (red missile exhaust?) and extended the duration while reducing dps. Was this enough?


            Nerf Missile Barrage-

                        Decrease total damage?:

                                    Yay-      Extremor

                                    Nay-      mbaron888             Gugabalog             TheRezonator
                                                 Volt_cruelerz          -Ue_carbon           Howdidudothat
                                                 DesConnor            
Derek06                Raging Amish
                                                
Ovi_187                 Sobric                   Warlord Mike 

               
         Increase AM cost?

                                    Yay-      Ascension               Ovi_187

                         
           Nay-      mbaron888             Gugabalog            TheRezonator
                                                 Volt_cruelerz           -Ue_carbon           Howdidudothat
                                                 DesConnor             
Derek06              Raging Amish
                                                 Sobric                     Warlord Mike       Extremor
                                      
              
          Decrease AOE?

                                    Yay-      Tohron                     mbaron888           Howdidudothat
                                                 JuleTron                  DesConnor           
Sobric

                    
                Nay-      Gugabalog                TheRezonator       Volt_cruelerz
                                                 -Ue_carbon              
Derek06               Raging Amish 
                                               
Ovi_187                    Warlord Mike         Extremor                          

        
    Buff Counters-

                        Increase range on ability interrupts?:

                                    Yay-     Tohron                   TheRezonator          Raging Amish
                                               Ovi_187                  Sobric                     Extremor

                     
               Nay-     Gugabalog              Volt_cruelerz            -Ue_carbon
                                                Howdidudothat        DesConnor

           
              LF abilities can target caps?:

                                    Yay-      Gugabalog             TheRezonator       Sobric
                                                Warlord Mike

                       
             Nay-      Volt_cruelerz         -Ue_carbon            Howdidudothat
                                                DesConnor             N3rull                  
Derek06
                                               
Raging Amish         Ovi_187               Extremor

               
        Graphic/Audio Improvement?:
 
                                    Yay-     Eadtaes                   Deceiver_0            Volt_cruelerz
                                               Gugabalog               TheRezonator        -Ue_carbon
                                               Howdidudothat          N3rull                   lifekatana
                                              
Derek06                   Cykur                   Raging Amish
                                              
Ovi_187                   Sobric                   Warlord Mike
                                               SivCorp                   Kitkun                   Extremor
                                               eoncommander

                                     Nay-    DesConnor

            No Fix Needed-             Deceiver_0                EadTaes             Azrak_Navarion
                                              Major  Stress             Top vasari          Soasertsus
                                              ReadyMan                 lifekatana
         SivCorp
                                              
Kitkun                      eoncommander       


CARRIERS:

Extensively nerfed in the previous 2 patches, carriers have lost their place as a hard counter to long ranged frigates, as flak frigates can now destroy fighters much faster than they are built, and long ranged frigates can now hunt the carriers themselves down.


            Buff Carriers-

                        Decrease build penalty?:

                                    Yay-     Deceiver_0                Ascension            crashmatusow
                                               Pirate - Jack              mbaron888          Volt_cruelerz
                                               lbgsloan                    Gugabalog           Top vasari
                                               Soasertsus                Howdidudothat      JuleTron
                                               N3rull                        lifekatana           
Derek06
                                              
Cykur                       Ovi_187                Sobric
                                               Warlord Mike             SivCorp                Kitkun
                                              
eoncommander 

                                    Nay-     DesConnor                Raging Amish       Extremor

                       
Increase fighter HP?:

                                    Yay-    Ascension                  Mindseye              Azrak_Navarion
                                              Gugabalog                 Howdidudothat     
Derek06
                                              Extremor

                     
               Nay-    Pirate - Jack             mbaron888             Volt_cruelerz
                                              Soasertsus                DesConnor             lifekatana
                                             
Raging Amish            Ovi_187                 Sobric
                                              Warlord Mike            SivCorp                  Kitkun 

           
             Reduce movement penalty?:

                                    Yay-     Tohron                    Soasertsus              Raging Amish
                                               mbaron888              Gugabalog              Howdidudothat
                                               JuleTron                  ReadyMan               DesConnor
                                              
Derek06                  Sobric                     SivCorp
                                               Extremor            

                                    Nay-     Pirate - Jack            crashmatusow         lifekatana
                                               
Cykur                     Deceiver_0             Ovi_187
                                              
Kitkun 

         
   Nerf Counters-

                        Reduce Flak rate of fire?:

                                   Yay-         EadTaes                Warlord Mike        eoncommander

                  
                 Nay-         Mindseye               Gugabalog           Volt_cruelerz
                                                  Soasertsus             Howdidudothat     DesConnor
                                                  lifekatana              
Raging Amish      Ovi_187
                                                 
Sobric                    Kitkun                  Extremor


            No Fix Needed-                 Major  Stress         -Ue_carbon            Pbhead

SCOUTS:

With the recent nerf to carriers, scouts have come to the forefront as a decent anti-lrf ship, and with their new found popularity some changes have been suggested.


            Nerf Scouts-

                        Reduce damage buff against light armor?:

                                    Yay-      Volt_cruelerz            Ovi_187

                          
          Nay-      Deceiver_0               Ascension             Soasertsus
                                                Gugabalog                Howdidudothat     
Derek06
                                               
Raging Amish           Sobric                   Warlord Mike 
                                               
Kitkun                     Extremor

                        Increase scout supply requirement?:

                                    Yay-

                                    Nay-      Ascension                Pirate - Jack         Volt_cruelerz
                                                Gugabalog               TheRezonator       Soasertsus
                                                 Howdidudothat        
Derek06              Raging Amish
                                                
Ovi_187                  Sobric                  Warlord Mike 
                                               
Kitkun                      Extremor
 

                        Increase resource cost?:

                                    Yay-

                                    Nay-      Ascension               Pirate - Jack           Volt_cruelerz
                                                Gugabalog              TheRezonator         Soasertsus
                                                 Howdidudothat       
Derek06                 Raging Amish 
                                                
Ovi_187                 Sobric                     Warlord Mike 
                                               
Kitkun                     Extremor
                                
      
      Buff Vasari Scouts-

                        Increase Hp/Shields?:

                                    Yay-     Deceiver_0              Raging Amish         Volt_cruelerz
                                                Ascension               Pirate - Jack             Soasertsus
                                                Mindseye                TheRezonator           Howdidudothat
                                               
Derek06                 Sobric                      Warlord Mike
                                               
SivCorp                  Kitkun                      Dargoon999
                                                Extremor

                   
                  Nay-   Gugabalog               Ovi_187

                 
       Increase damage?:

                                    Yay-      Ascension              Raging Amish           Volt_cruelerz
                                                Gugabalog             TheRezonator           Soasertsus
                                                Howdidudothat       
Derek06                  Cykur(+.5dps)
                                                Ovi_187                 Sobric                      Warlord Mike
                                               
SivCorp                  Kitkun                      Dargoon999
                                               
                                    Nay-      Extremor


            No Fix Needed-              EadTaes                 mbaron888            JuleTron
                                               Major  Stress          -Ue_carbon              ReadyMan
                                               DesConnor              lifekatana             
Pbhead
                                              
eoncommander

ILLUMINATORS:

The relative strength of illuminators has been under debate for some time, and many fixes have been proposed, here are a few, let me know if you’ve got others. I've done my own research, and have posted my findings.


            Nerf Illuminators-

                        Increase resource cost?:
 
                                    Yay-      Ascension               Volt_cruelerz           Ovi_187
                                                Pirate - Jack           EadTaes                 Top vasari
                                                lbgsloan                 Gugabalog              Azrak_Navarion
                                                Soasertsus              Howdidudothat       
Derek06
                                                Extremor

                         
            Nay-     Major  Stress          -Ue_carbon              lifekatana
                                               
Raging Amish         Sobric                     Warlord Mike
                                                
Kitkun                  eoncommander
                                               

         
               Adjust damage division between beams?:

                                    Yay-    Deceiver_0(33%)    mbaron888               -Ue_carbon
                                              Gugabalog             DesConnor                N3rull
                                               Ascension            
Derek06                   Raging Amish(33%)
                                               Ovi_187               Sobric                       Warlord Mike
                                              
eoncommander 

                                    Nay-    Pirate - Jack          Major  Stress             Soasertsus
                                              Howdidudothat       lifekatana                 
Kitkun
                                             
Extremor            

                        Decrease/adjust the HP/Shields?:

                                   Yay-      Pirate - Jack (hp only)        EadTaes          TheRezonator
                                               Ascension              Gugabalog                  -Ue_carbon
                                               Soasertsus             Howdidudothat            DesConnor
                                               -aceca-                 
Derek06                      Cykur
                                               Raging Amish(Hp&Armor)  Ovi_187            Sobric 
                                              
Warlord Mike           SivCorp                     Kitkun
                                              
Extremor(450/500)  eoncommander

                        
           Nay-      Major  Stress        Volt_cruelerz                Soasertsus
                                               lifekatana           


                        Increase supply requirement?:

                                  Yay-        DesConnor            Derek06               Kitkun 

                
                  Nay-        Pirate - Jack          Major  Stress         Volt_cruelerz
                                                Gugabalog             Soasertsus            Howdidudothat
                                                lifekatana             
Raging Amish        Ovi_187   
                                               
Sobric                    Warlord Mike         Extremor 
                                               
eoncommander        
 
                        Decrease Damage?:
 
                                  Yay-        EadTaes                Ascension               Soasertsus
                                                Major  Stress        Gugabalog                ReadyMan
                                                DesConnor(Caps only)  N3rull                lifekatana
                                               
Ovi_187                Extremor          

                      
            Nay-        Volt_cruelerz        -Ue_carbon            Howdidudothat
                                               
Derek06              Raging Amish         Sobric
                                               
Warlord Mike        Kitkun                    eoncommander

                             
                  

            No Fix Needed-             mbaron888           Mindseye               dresda
                                             
Pbhead

More to come-

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Reply #451 Top

Indeed the Kortul isnt all that bad, the first thing I'll do is fix disruptive strikes. Once that's done and working well I'll tackle the reast of the problems that remain and tailor it to how effective DS is going to be.

As for the SC flyign throught star no can do. I would need to give them colision enteties and from what the devs said that causes alot of lag.

Reply #452 Top

Mines need a research item to increase their damage late game to scale with improved hull/shields/armor and unit synergies (i.e. Guardian Cruisers, Hosiko Cruisers, etc)

i find late game i just run my fleets through minefields to clear them, as i wont take many losses, if any.

as for Game Bugs, there are always the ever present pathfinding and fleet grouped jumping bugs... not as easy to fix, but... still very important...

Reply #453 Top

Volatile Nanites can have a very similar result to MB. All the target has to do is not pay attention for a little while which is exactly what you have to do when a level six marza comes in. If you have any common sense, you run from the marza, you FF it immediately with bombers, or you stun it. The same thing applies here. If you ignore the fact that all your ships have pulsing red spheres around them, you'll lose your fleet. VN is probably the third best mass frigate killer in the game: MB>CB+M>VN. Its still a good ability.
End of quote

First: MB>CB+M>VN.
Okay, so what's left? Are there ANY other mass killers? Except those small time rad bombs and PMS junk.
No, there are none. Being the third best doesn't help being the worst of all three.

Second:
MB - requires one lvl6 cap.
CB+M - requires a lvl6 cap and one lvl5. Both are very useful out of the combo.
VN - will not kill a goddamn fly alone.
Try to use VN against a bigger fleet without those 30 HCs or 80 Assailants backing you up. VN requires a huge fleet with massive firepower to be used against a tight cluster of weak targets to even start working.
If your fleet is less than 80% of the enemy's, you won't even have the chance to let VN do a tenth of what the enemy does to you. It is your FLEET that wipes the enemy in a SLIGHTLY MORE FLASHY STYLE thanks to VN. Sixty seconds of +25% damage is all that this crap is worth.

If you cannot see a difference between
- one cap wiping any ungodly amount of frigates with one ultimate ability use
- two caps killing 24 pieces of ANYTHING except caps over 8 seconds
and Volatile Nanites that won't even work if you don't have a similiar fleet near your ass, then it's time to open your eyes.

As I said. 60 seconds of +25% damage against a cap or a starbase is all the use I find for VN and trust me, I used it with success dozens of time - only that I am well aware that I would win anyway, and VN only let victory come a little sooner and made it more cool-looking.

Power Surge is still a fairly good ability. It increases DPS by 80%. Sure, caps aren't used for DPS, but it does help out with VN and of course it provides a tremendous boost to Disruptive Strikes.
End of quote

DPS boost is shit. Even if you stacked Surge 5 times you will still do less than a progenitor shooting on targets with malice active.
Shield restoration is deep shit.
Only the boost for DS is worth mentioning and it is NOT tremendous. Problem - once DS brings the enemy AM to a steady zero, it's of no use anymore.

That Kortul is not the biggest joke in the game is only because Skirantra and Marauder are banging each other on the heads for this title, while Vulkoras is a dedicated planet killer/starbase banger with little to zero use beyond that.

Reply #454 Top

Okay, so what's left? Are there ANY other mass killers
End of quote

oo we forgot about the big red button. and Meteor+Disorient

Reply #455 Top

I'm a little surprised at the lack of love for the Marauder. Don't get me wrong. It doesn't bring much to the table combat wise, but then again, neither do the Rapture or the Dunov. The basic order for capital ships in each race is get the colonizer 1st and the seige cap 2nd or vice versa. Advent is the exception at times. I prefer a radiance over the Revelation.

And good lord. The Devastator? Who out there is actually defending this thing? I know it's bugged, but even so, this thing is not a Kol. It is not as highly armored, doens't get protective shielding, and is overall easier to kill. The same applies to the Radiance. This thing is NEVER the first cap a Vasari gets, so it's rare in multiplayer to get one of these past level 3.

Currently it's crap. Thanks to being bugged it doesn't work as the animatter sapper it's supposed to be. Once fixed, then yes, it'll be ok, but the fact that it's not an immediate animatter sucker means that the enemy is still gonna get off a volley of ability shots. If the Desolator brings that much power, what do you think the enemy's going after first?

Devastators are just crap in my eyes. Even if fixed. I'll take the Egg first and the Desolator second. If I actually need a third cap it's a Marauder purely so I can move my fleet around faster.

Back to my original point: Where is this misconception that the Marauder is awful coming from? It's dps is good. Phase Out Hull is the only answer Vasari has against drastic channelling abilities, including Missile Barrage. The 2nd Ability brings the addendum of "Bypasses Phase Jump Inhibitors". That's actually very powerful. Subversion, or whatever the 3rd ability. Ok, I'll give you that one. Unless you're attacking a colony your enemy has freshly colonized, I don't see the use. Very Very situational ability. I forget, does it affect ship build rates too? I think it does, so that's what saves it from being craptacular.

The lvl 6 is pretty much meh. I will say this combined with a Kotsura cannon is lovely. Think about it. A Kotsura cannon opens a phase lane at the planet it hits. The Marauder opens one at the grav well where it is. You jump without ever having to get a phase gate. That's power.

Anywho, the Egg is the best cap hands down. The desolator is second purely because it's better than a Marza at seiging. Third I have to put the Marauder. Phase Out Hull comes in handy against an opponent abusing Shield Regen, MB, Disruptive Strikes on Devastator, etc. The Skinatra is actually pretty good at lengthening the life of its strikecraft. You need the third ability on it to really see any results, but it does help. (Scramble Bombers is beyond crap). The Devastator is bugged so it's 5th on my list currently. Fix the bug and it moves to 3rd.

I'm sorry, but Jam Weapons is laughable. It's pathetic compared to flak burst or "the bitch slap of doom" telikinetic push. I've seen it have its uses, but c'mon, the Vasari got short changed on this one.

 

Reply #456 Top

I forget, does it affect ship build rates too? I think it does, so that's what saves it from being craptacular.
End of quote

It does. Useful when attacking an enemy fleet construction planet. And the PJI immunity is sweet.

Reply #457 Top

Marauders for the win!

Here's my list-

1. Skirantra; I have a soft spot for carriers. Repair Cloud+MPA= Cockroach SC. They just WON'T DIE.

2. Antorak; one of these+Kostura= Go-Anywhere cap/fleet. Phase Out Hull is nice, and I like Distort Gravity.

3. Jarrasul; obvious on this on, it's the Space Egg. What I like- Nano&Vortex.

4. Vulkoras; also rather obvious, any planet can easily fall quickly. PMS&Disintegration are a little lackluster though.

4&1/2. Kortul; gets a 4 & 1/2 because it does have its uses. DS can be useful; Power Surge is lovely; Jam Weapons you have to kind of time right; Vol Nans is also lackluster and pretty crappy o/a.

Reply #458 Top

oo we forgot about the big red button. and Meteor+Disorient
End of quote
It's a starbase ability for goodness sake. It's like saying Illum's Illusions suck because they make one false copy while the skirantra's ultimate makes three real (for 3 minutes).
Sorry but this comparison is totally off road.

It doesn't bring much to the table combat wise, but then again, neither do the Rapture or the Dunov.
End of quote
Utter Bullshit.
ALL rapture's abilities are combat related. One reduces enemy effectiveness. One increases your own fighters' effectiveness - always. The next causes enemy ships to deal more damage to themselves than they do to your ships. And the final one just takes enemy ships away from him and gives them to you, *snap* - like that. Awesome. Need a cap healed? Dominate the enemy's overseer and see how it brings your cap to full health while the enemy wonders wtf. And it doesn't need Tier5 empire research done and 1800-credit phase gates planted to work (or Tech-8 military, 8000credits/piece kosturas, LOL)

Sure, when you need to counter that MB, Phase out hull is what you need.
If you need to travel faster, Grav Dist is what you might want.
When you need to stop a planet from spitting out troops or building defenses, subversion works.

But the truth stands, 99% of the time any other ship in the game has more to say than this kid. Once you brought your fleet to the enemy (a little faster) and maybe slowed down his production (not that he produces in nearby gravwells) and maybe stopped a radiance from CB-ing you... after that, this ship is doing NOTHING.

DPS? Who cares about cap DPS? Get out.
PJI immunity? WHO EVER MAKES PJIS? More, who ever doesn't kill PJIs once he jumps into a gravwell. PJI dies in 5 seconds from 30 LRFs, just like any other structure. Such a huge problem, omg. If you want your Marauder to jump into enemy territory alone, have fun. Just pray he aint got a starbase on the way, cause there goes your antimatter.

Defending Marauder is like walking five miles of desert in searing sun to a shopping mall only because the water there may be 5% cheaper than in your local store on the other side of the street.
SILLY.

--------------------------------------------------------------------

One thing I have to defend though is Jam Weapons. It is just as good as Flak Burst or Push, only does the job in a different way. It's a decent strikecraft control ability, can be easily chained to keep the bulk of enemy SC force out of action for very long. Long enough to neutralize the SC OR start pounding on the carriers.
The strikecraft's most important asset is that they can hit any target in the gravwell and will be replenished as long as carriers have AM. If you keep SC out of combat while chasing carriers and having them waste AM on reinforcing squadrons that aren't doing anything anyway, you're about as good as dealing direct damage to them.

I do, however, agree that with Power Surge that neither defends nor helps the kortul attack, bugged DS and crappy VN, Kortul is below decent right now.

Reply #459 Top

,

is magnetize suppose to interupt abilities??

Reply #460 Top

It disables them just like Am bomb, phaseout hull, ion bolt... why wouldnt it interrupt like them?

Reply #461 Top

mistake, nvm.

Reply #462 Top

From reading this on and on it seems that is a cpitalship doesnt have a big boom ability it sucks period. Well that isn't the case, it's not because the abilities of 1 cap don't go boom in a big way that it's not powerfull they are some subtel abilities that don't go boom and that are way more powerfull then a big boom.

Reply #463 Top

Deceiver_0, wouldnt it make TEC a bit powerful, since other sides only get 1 interupt ability per capship set??

Since the discussion at this point seems to be around the capabilites of vasari capships.... it is obvious that most of them are underwhelming.....since this is a patch change thread, im gonna suggest 4 changes that might help...

1. Switch nano-bomb with disruptive strikes, since the egg is all energy weapons and will make the kortul a bit more useful.

2. Switch subversion with gravity warhead, making the antorak a true ship dedicated to phase abilites

3. Upgrade jam weapons by giving it the ability to stop movement of all SC's in addition to jamming weapons.

4. Give the seige platform of the vulkoras the ability to attack structures. also since the phase missile swarm does not do any shield bypass, give it some extra effects(like disabling regeneration).

now cut me to shreds........

Reply #464 Top

wouldnt it make TEC a bit powerful, since other sides only get 1 interupt ability per capship set??
End of quote

Advent have Reverie (which interrupts) and Detonate AM (which also interrupts). Vasari are the only ones with only 1 per cap ship set. Personally I think disruptive strikes should also interrupt channeled abilties.

Upgrade jam weapons by giving it the ability to stop movement of all SC's in addition to jamming weapons.
End of quote

Having a SC only 'distortion field' effect associated with the ability would actually make it a little stronger. I like this idea. Your others are novel, but aren't going to happen. Swapping cap ship abilities just isnt in the cards for a patch at this point.

Reply #465 Top

marauders are fairly powerful ships..the micro you can do with phase out hull is unimaginable. 

Reply #466 Top

How often is phase out hull good? Not very.

If I need to save a friendly cap from focus fire will I use Phase Out Hull? Definately not. I can save my FFed cap ship with overseers that DON'T disable my ship.

Phase Out Hull is therefore redundant in this role.

Marauder is pointless. The micro that the Marauder needs isn't worth the reward in my experience.  If Phase Out Hull didn't disable friendlies OR if it was an ordinary disabling ability that dealth shield damage, I would actually use it.

 

Upgrade jam weapons by giving it the ability to stop movement of all SC's in addition to jamming weapons.
End of quote

I don't like this idea because its a clone of Phasic Trap.

 

As for Power Surge, shield regeneration should be much much higher and instead of just a DPS boost, it should also deal area damage. Disruptive Strikes should have a chance to interrupt abilities. VN used to uber, but IC overnerfed it.

Reply #467 Top

From reading this on and on it seems that is a cpitalship doesnt have a big boom ability it sucks period. Well that isn't the case, it's not because the abilities of 1 cap don't go boom in a big way that it's not powerfull they are some subtel abilities that don't go boom and that are way more powerfull then a big boom.
End of quote

The problem is, when every race has one or two big boom abilities that can change the game (EGG humiliates fledgling starbases and other caps with nano, colonizes and has teh awesum drain later; Marza... ;Any Advent cap really, maybe one or two to a lesser extent) the other mediocre ships are not worth taking.

Why take a watergun instead of a real deal Colt for a gunfight?

There's just no point. It doesn't matter these ships are somewhat, kinda OK, when there simply are ships MUCH BETTER.

That's one, second is that Vasari have the most nerdastic abilities. 70% of Advent and TEC abilities are useful in a fight, scale well to your or enemy fleet or are just outright helpful.
 For Vasari, such abilities are... ehm... repair cloud? Nanos?
Disintegration is junk, PMS have 7 targets max and both deal non-phase missile damage, which means Disintegration deals ~600ish dmg, while PMS do 200 to seven targets at level 3/3 (oh so awesome!! on a ship that should not take PMS anyway because it's a PLANET BOMBER that relies on AM draining siege platforms, and PMS drain AM like f...). Surge deals no damage and doesn't help kortul survive. DS is nice, but buggit. Volatile Nanites would be decent all of themselves, but in relation to what it SHOULD be doing (i.e. mass murdering frigate spams) it is inadequate at best.

Advent have 5 good caps, each with its uses in many situations.

TEC have good caps too, with the exception of Marza being somewhere halfway to Chuck Norris on the scale of awesomeness and Sova being shit.

Vasari have one über cap (EGG), one good planet cracker with hardly any combat use (Vulk), one hardly decent all-round no-u-don't ship (Kortul), one healing platform that has enough AM for 40 seconds of 30hp/sec hull repairs at best and one fancy night rider with no use other than breaking MB or RUNNIN' FOR YER LEIVES!!!111.

Either all ships should be truly formiddable or all should be just unique support cruisers with lotsa health.
One way or another.
When one cap blows the others in comparison, it's bad.
When one race has most caps useful in many situation, while the other has caps that just float and shoot 90% of the time, hoping for a specific situation to actually do something interesting, it's bad as well.

Reply #468 Top

Quoting N3rull, reply 458

It doesn't bring much to the table combat wise, but then again, neither do the Rapture or the Dunov.

Utter Bullshit.

ALL rapture's abilities are combat related. One reduces enemy effectiveness. One increases your own fighters' effectiveness - always. The next causes enemy ships to deal more damage to themselves than they do to your ships. And the final one just takes enemy ships away from him and gives them to you, *snap* - like that. Awesome. Need a cap healed? Dominate the enemy's overseer and see how it brings your cap to full health while the enemy wonders wtf. And it doesn't need Tier5 empire research done and 1800-credit phase gates planted to work (or Tech-8 military, 8000credits/piece kosturas, LOL)


But the truth stands, 99% of the time any other ship in the game has more to say than this kid. Once you brought your fleet to the enemy (a little faster) and maybe slowed down his production (not that he produces in nearby gravwells) and maybe stopped a radiance from CB-ing you... after that, this ship is doing NOTHING.

DPS? Who cares about cap DPS? Get out.


PJI immunity? WHO EVER MAKES PJIS? More, who ever doesn't kill PJIs once he jumps into a gravwell. PJI dies in 5 seconds from 30 LRFs, just like any other structure. Such a huge problem, omg. If you want your Marauder to jump into enemy territory alone, have fun. Just pray he aint got a starbase on the way, cause there goes your antimatter.

Defending Marauder is like walking five miles of desert in searing sun to a shopping mall only because the water there may be 5% cheaper than in your local store on the other side of the street.
SILLY.

--------------------------------------------------------------------

One thing I have to defend though is Jam Weapons. It is just as good as Flak Burst or Push, only does the job in a different way. It's a decent strikecraft control ability, can be easily chained to keep the bulk of enemy SC force out of action for very long. Long enough to neutralize the SC OR start pounding on the carriers.
The strikecraft's most important asset is that they can hit any target in the gravwell and will be replenished as long as carriers have AM. If you keep SC out of combat while chasing carriers and having them waste AM on reinforcing squadrons that aren't doing anything anyway, you're about as good as dealing direct damage to them.

I do, however, agree that with Power Surge that neither defends nor helps the kortul attack, bugged DS and crappy VN, Kortul is below decent right now.

End of N3rull's quote

@N3Rull

This is one of the rare times that I'm going to have to disagree with you on most points. I almost never play against a computer, and just about all of my games end within two hours. Advent players always pick a mothership first. Always. With the second cap, it's so rare to actually get a second cap to level 6 considering how long games last.

If this game were balanced, ideally, then yes, I'd say this brings a lot to the table, but here's where I start to dissent. Vertigo has always and will always be a kickass ability. I have no arguement here. I love this ability and typically get a rapture because of it. Lowering enemy DPS by 20/40/60 percent and getting a decent AOE is ungodly powerful.

Vengeance only retaliates damage, meaning if the enemy's half smart he'll stop targeting whatever it is that's doing it. I would say the battleship makes this go away with its ability to make stuff target it, but now the 2nd ability on the battleship has a cap limit on the # of targets (8/16/24). Combine the fact that it takes 3 caps to pull this off (mothership was ur first cap) and that really this ability doesn't do much until level 2, and the fact is there are other abilities I'd rather have.

That leaves the AOE concentration aura. The only time I've seen this make a significant difference is against starbases. Now wait before you call me a liar. Flak vs. Fighters is one of the most lopsided battles currently in the game, as it should be (although I'll agree it's a bit much at the moment). Those fighters never last long enough to see any benefit of the 10%/20%/30% extra damage. If I'm dealing with an enemy who's spammed fighters, I'll get a halcyon. When it comes time to have a ton of fighters/bombers to take out enemy starbases, yes, there I use and love this ability.

Domination is level 6. I get a rapture to lvl 6 once in a blue moon against a human opponent. It's powerful, but that means this had to be my second capital ship of choice, and in an intense battle, I don't want the support cap. I want the Radiance with antimatter bomb.

I went back and looked. I was off about the DPS. I confused it with the Dunov which does 46 dps at lvl 1. Point retracted.

PJI's are used. Howthe? uses them plenty. So do some of the BIA boys. Fact is when all you want to do is make the quick jump through the system, it's useful. I've had more than one occassion where I send my entire fleet to a less guarded planet 1 jump behind the fortified planet and just built up reinforcements there. Going after the actual PJI takes time and removes any element of surprise. The enemy watches and sees everything you're doing.

My point with the Marauder is that by later game where you need a third cap, this is it. I'm not sure why I'm arguing because in the end I agree the thing isn't all that attractive, but the fact is once you get to the point where you actually need a third cap, 9/10 it's the maruader. You need an anti-channeling ability and the Maruader is the only thing that the Vasari have.

BTW, I'm surprised at the love of Jam Weapons. If I actually see someone with a Devastator, one of a few things is going to happen:

1. I send my fleet to knock the Kortul Out. At the very minimum this will force the Kortul to retreat or find a repair bay (to be healed at 15 hps, lol)

2. I have strikecraft. I dock them, and jump with my fleet to another system. The Kortul will come with less antimatter. Odds are I have some lrfs. If I'm Advent, odds are I have a Radiance. If TEC, I'm not making strikecraft. See point 1.

Jam weapons is so easy to get around, because, unlike the Kol/Halcyon/Dunov, the strikecraft aren't being destroyed. Either go outside of the AOE and hit something out there and wait for the Kortul to run out of antimatter, or just go elsewhere and make the Kortul Jump, costing it antimatter. And don't play the flak card. If there are flak out and about, I'm not making fighters. I'm always watching for flak when I make carriers. I'm not going to keep making the one thing that flak are good at taking out. Even then, I'll micro the fighters/bombers using the no movement option.

If Jam weapons did something besides stop enemy fire I'd be impressed, but the fact that the enemy doesn't lose any strikecraft takes away from its usefulness.

 I'm not really sure why I'm arguing here actually. I think it's that what you call completely useless, I say has opportunities that rarely present themselves. The Egg is the best cap. The Desolator is 2nd. That kind of seiging power is lethal. Who cares that the PMS is worthless. The seiging power here is immense. Then you've got this craptacular fest of three caps that are only going to come out if their role is needed. The skinatra if you build a ton of strikecraft. The Maruader if you need anti-channeling ability (which against a human you probably will), and the Devastator, a bugged capital ship that brings jam weapons and a decent level 6 ability (if it ever makes it there). Why bother with jam weapons if you can just spend ur money that would go to the Devastator on flak instead?

 

 

Reply #469 Top

I'm not really sure why I'm arguing here actually. I think it's that what you call completely useless, I say has opportunities that rarely present themselves. The Egg is the best cap. The Desolator is 2nd. That kind of seiging power is lethal. Who cares that the PMS is worthless. The seiging power here is immense. Then you've got this craptacular fest of three caps that are only going to come out if their role is needed.
End of quote
I second that.

One thing Jam weapons does good is: 500 flak frigs, a single Kol or a Halcyon with maxxed burst/push aren't going to save your starbase from 50 carriers worth of bombers. Jam weapons will, at least for a time.

Reply #470 Top
Here is my list to add to it.  If I only put in what i thought was important, if it is not listed, it isn't important IMO.  ;)   

Mines

Buff Mines
Increase damage? - yes - using research...

Increase damage radius? - yes, only slightly

Fix homming mines AI to return to original deployment location(Advent)? YES!!!


Siege Frigates

Buff Siege Frigates

Increase Hp/shields/armor?: YES

Change armor type (currently light)?: Possibly

Decrease Supply Cost?: Yes, by 2-4

Increase Bombardment damage?: NO


SEREVUN OVERSEER

Buff Serevun Overseers-

Increase turn rate?: No - they should be slow, but powerfull

Make 'Reactive nanite armor' omnidirectional (360 degrees)?: YES - they are the strength of a fleet in vas.


SKAROVAS ENFORCER

Buff Skarovas Enforcers-

Increase hp/shields/armor?: YES

Increase Damage?: YES

Cheaper damage upgrades?: YES - by one level respectably, unless other ships start using wave cannons instead

DOMINA SUBJUGATORS

Buff Domina Subjugators-

Increase firing arc of abilities?: Yes

Make abilities AOE?: Yes, but small

Remove channeling from abilities?: NO - they should not be able to move while blocking

Fix Targeting AI (on all abilities for all races) to prevent wasteful use?: DUH! yes

CARRIER CLASS CAPITAL SHIPS

Buff Carrier Caps-

Increase Initial Armor? Yes - by 1,1.5

Increase Squadron Capacity? Yes - increase by 2,4,6

Make SC buffs AOE? - YES - forces carrier into action

Increase additional drones(Adept Drone Anima)? Yes - 1,3,5

Re-work Scramble Bombers? - PLEASE - yes

The Advent carrier cap should be a swarming mess of fighters and bombers... that is the point.

LIGHT FRIGATES

Buff Light Frigates-

Increase Damage?: YES, by 10%

Increase Damage bonus to armor type?: YES, 25%

Increase Hp/Shields/Armor?: NO

Increase ability range?: Yes

Increase firing arc?: YES - 120 degrees

Increase turn speed?: YES - these should be like fighters, fast and deadly

Tweak Targeting AI to favor support cruisers?: DUH! - yes

Nerf Counters- LRF

No Fix Needed- No fix, just needs a good counter, the LF + fighters

REPULSE:

Nerf Guardians-

Increase AM cost?: YES

Buff Counters-

Increase LF ability range?: YES

No affect to Cap Ships?: YES - caps are large, they should be able to shove that little thing around...

MISSILE BARRAGE:

Graphic Improvement?: YES

No Fix Needed- All the rest is fine as of 1.03

CARRIERS:

Buff Carriers-

Decrease build penalty?: Yes 25%

Increase fighter HP?: NO

Reduce movement penalty?: YES - put it back to where it was, LF will take care of them.

Nerf Counters-

Reduce Flak rate of fire?: NO

SCOUTS:

Buff Vasari Scouts-

Increase Hp/Shields?: Yes

Increase damage?: Yes

Vasari should be the obvious scout rushers...

ILLUMINATORS:

Nerf Illuminators-

Decrease/adjust the HP/Shields?: YES - they are not tanks... even if they are lvl 3

All else if fine

And please fix the bugs!!!
Reply #471 Top

let me hear some thoughts on the adjudicator

Reply #472 Top

The Solanus- hmm, change it's firing angles/orientation. It doesn't look right ATM, it should have it's engine to the back like everything else.

Maybe decrease the o/a damage of each one, since it can target multiple structures simultaneously, while the Ogrov can only target a single object at a time.

Reply #473 Top

The Ajudicator, eh?

Well, let's see, what has she got going for her?  5 targets at once is nice, but when only one structure is in system, it's not as fantastic.

One idea I have is focusing fire if there are fewer targets - how one would go about damage division would have to be discussed, though.

Reply #474 Top

Maybe decrease the o/a damage of each one, since it can target multiple structures simultaneously, while the Ogrov can only target a single object at a time.
End of quote

Yea, but my problem is that dividing the damage between several targets makes it difficult to kill structures supported by repair bays. Plus without a functional repair unit, its difficult to keep Adjudicators alive for very long.

Reply #475 Top

oh, no no no no no no. That's not what I meant, you misunderstood me.  Not dividing damage, but reducing the max # of targets an Adjudicator can target at one time.

EDIT: I misunderstood myself. What I initially meant was to decrease it's damage; however now that I think about it it would be a better idea to have the # of structures an Adjudicator can target reduced; perhaps have a research that can increase it, or an ability that allows it greater target # at the expense of shielding/engines (mobility), whatever else you can think of.