Death messes up camera angle
Maybe it's just me, or maybe it's playing differently with the patch, but now everytime I die it does this 'rotate the camera' thing when it does the blur-out/desaturate death sequence. It would be kind of nice if it didn't do that, or at least had the option not to, as it's really disorienting - especially after I've gone through some effort to get the camera angle just right. It's not that big of a deal, but I thought I'd mention it since it seems like new behavior that does more harm than good.