Making a Preview for Windows Blinds

I've created a skin with SKS6, but can't figure out how to get WB to show the small preview of the titlebar above the skins name. I'm assuming it's in the Skin Properties/UIS1 Preview Image? If this is correct, do you just type a name for the preview? A path to the preview? I've tried both and neither works.

TIA, slarja

 

 

 

10,539 views 9 replies
Reply #1 Top

the titlebar preview will only show up if you have skinned the UIS2 windows (non per pixel frames). Once skinned the preview will show up automatically. You don't need to add the image manually

Reply #2 Top

Quoting 2of3, reply 1
the titlebar preview will only show up if you have skinned the UIS2 windows (non per pixel frames). Once skinned the preview will show up automatically. You don't need to add the image manually
End of 2of3's quote

 

and the per pixel frame caption needs to be a bitmap image.

Reply #4 Top

and the per pixel frame caption needs to be a bitmap image.
End of quote

Perhaps you mean the non per pixel (UIS2) caption?

Reply #5 Top

Quoting 2of3, reply 1
the titlebar preview will only show up if you have skinned the UIS2 windows (non per pixel frames). Once skinned the preview will show up automatically. You don't need to add the image manually
End of 2of3's quote

I've always skinned per pixel frames and UIS2 but the preview in all my skins don't work and after one year i've never understand the cause

Reply #6 Top

Thanks! Guess I'll go make some UIS2 frames!
End of quote

 

Not sure about Vista as still using XP, for XP the UIS2 frames must always be done as they are used for MDI windows.

Reply #7 Top

I've always skinned per pixel frames and UIS2 but the preview in all my skins don't work and after one year i've never understand the cause
End of quote

I just opened whteazure in sks and see that you've used a .tga for the UIS2 frames. They need to be .bmp

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Reply #8 Top

Quoting Cavan1, reply 6

Thanks! Guess I'll go make some UIS2 frames!


 

Not sure about Vista as still using XP, for XP the UIS2 frames must always be done as they are used for MDI windows.
End of Cavan1's quote

Yes in vista too, for example photoshop cs3 uses uis2 (cs4 no), so i make first per pixel frames and after i make uis2 because some programs uses these type of windows....and always the preview in my skin don't work :-(

@2of3

Ah, the problem is the tga? Now i've understand, thanks :-)

Reply #9 Top

Quoting 2of3, reply 4

and the per pixel frame caption needs to be a bitmap image.


Perhaps you mean the non per pixel (UIS2) caption?
End of 2of3's quote


Yup...that's what I meant.  I wasn't really on the ball yesterday...sleeping pill hangover all day.