Make it so the AI can be disabled (will not replace players who leave/disconnect)

I just played a match, and my ally got disconnected... so the AI replaced him. Except the AI in this match consisted of "stand next to the enemy fortress and feed them tons of gold". The AI literally did nothing except stand there until they came to kill him!

Needless to say, I lost.

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Reply #1 Top

Yea it's a shame when that happens, I was in a game earlier today where I started out disadvantaged 2v3 on a demigod killing game type and we were managing to hold the lead exploiting mistakes of the opposition while turtling and then one of their players disconnected about half to 3/4 of the way through the game and the AI doesnt hold back enough and in the end handed us the match, we were still leading but we were getting overwhelmed a bit so it could have gone either way til he left.

Reply #2 Top

It's not that the AI was suiciding, but it literally did nothing. I mean it - literally - it stood at the middle of the map (it's the 2v2 map) between the two Fortresses and did nothing.

Every time it resurrected, it went back there and stood there again. In a nutshell, I was able to hold them back before they realized it's standing at the middle (it was in the side passage) and started killing it every time.

Before he left we would've won. It was a really nice combination too - Frost TB and Fire TB, both auras. It was very easy to run away from the opponents because of this.