Game Locking up randomly, but usually early

Okay.  I am playing Dark Avatar.  I have tried both the campaign and the plain sandbox game.  Both lock up on me between 20 - 60 turns into the game.  Campaign usually locks up very early in the game.  The problem is always the same.  I will 'hit' the green turn button, the computer will start its move, but the turn button never returns.  This is happening both in Dark Avatar and Dreadlords.  I am planning to get Twilight of Arnor, but I have not ordered it yet, as I suppose this problem will continue.  I have posted information, along with a debug report below.  Additionally, I have checked www.nvidia.com and it does not appear that there are any newer drivers available for this video card.

OS:  Vista Home

 

Language:  English

 

Video Card:  Nvidia Geforce Go 7600

What kind of CPU do you have?:  Intel Core 2 Duo Processor

How much memory you have: 

 

1.  HHD space 40 gigs free
2.  RAM = 2 gigs

Debug Message: Version v2.01 Dark Avatar last updated on: Mon Nov 24 16:26:43 2008

Debug Message: Checking DX Version.

Debug Message: *********DXDiag info follows.*********

System Info

Time: 1/24/2009, 21:55:32

DirectX Version: DirectX 10

Machine Name: ADMIN-PORTABLE

Operating System: Windows Vistaâ„¢ Home Premium (6.0, Build 6000) (6000.vista_gdr.080917-1612)

Languages: English (Regional Setting: English)

System Manufacturer: Hewlett-Packard

System Model: HP Pavilion dv9000 (RV119UA#ABA)

BIOS: Ver 1.00PARTTBLv

Processor: Intel(R) Core(TM)2 CPU T5300 @ 1.73GHz (2 CPUs), ~1.7GHz

Physical Memory: 2046MB RAM

Page File: 906MB used, 3398MB available

Windows Dir: C:\Windows

 

Display Info

Display device 1:

Device Name: \\.\DISPLAY1

Card Name: NVIDIA GeForce Go 7600

Manufacturer: NVIDIA

Chip Type: GeForce Go 7600

DAC Type: Integrated RAMDAC

Key Device: Enum\PCI\VEN_10DE&DEV_0398&SUBSYS_30BB103C&REV_A1

Display Memory: 512 MB

Current Display Mode: 1024 x 768 (32 bit) (60Hz)

Monitor Name: Generic PnP Monitor

Monitor Max Resolution:

Driver Name: nvd3dum.dll

Driver Version: 7.15.0010.9815

Driver Date: 2/27/2007 10:26:00

DirectX Acceleration Enabled: Yes

 

 

Sound info

Sound device 1:

Description: Internal Speaker/Headphone (Conexant High Definition Audio)

Default Sound Playback

Default Voice Playback

Hardware ID: HDAUDIO\FUNC_01&VEN_14F1&DEV_5045&SUBSYS_103C30BB&REV_1001

Manufacturer ID: 1

Product ID: 100

Driver Name: CHDART.sys

Provider: Conexant

Driver Version: 4.10.0001.0000

Driver Date: 12/12/2006 16:06:40

Type: WDM

Other Drivers:

Acceleration Level: 1

Cap Flags: 0

Min/Max Sample Rate: 0, 0

 

Sound device 1:

Description: SPDIF Interface (Conexant High Definition Audio)

Default Sound Playback

Default Voice Playback

Hardware ID: HDAUDIO\FUNC_01&VEN_14F1&DEV_5045&SUBSYS_103C30BB&REV_1001

Manufacturer ID: 1

Product ID: 100

Driver Name: CHDART.sys

Provider: Conexant

Driver Version: 4.10.0001.0000

Driver Date: 12/12/2006 16:06:40

Type: WDM

Other Drivers:

Acceleration Level: 1

Cap Flags: 0

Min/Max Sample Rate: 0, 0

 

 

Debug Message: *********END dxdiag info.*********

Debug Message: Entering WinMain

Debug Message: ******* Starting Game Shell *******

Debug Message: Going Fullscreen

Debug Message: Preparing to change display settings.

Debug Message: Using hardware vertex processing

Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES

Debug Message: Attempting to create D3DDevice at resolution 1024 x 768, Windowed: 0, Multisample: 4

Debug Message: Game Resolution: 1024 x 768

Debug Message: Running fullscreen.

Debug Message: HAL (hw vp): NVIDIA GeForce Go 7600

Debug Message: D3DPRESENT_INTERVAL_DEFAULT

Debug Message: Refresh rate: 60

Debug Message: Bit Depth: 32 bit.

Debug Message: *********Checking D3DDevice Caps***********************

Debug Message: A full-color cursor is supported in hardware at high resolution modes.

Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff

Debug Message: Now Fullscreen

Debug Message: Shell initialization complete

Debug Message: GalCiv2 is activated.

Debug Message: ***** Initializing Game *****

Debug Message: Timer Frequency is 0 da7a64

Debug Message: Initializing sound card.

Debug Message: initailizing bink

Debug Message: No files found matching mask Movies\techs\*.bik

Debug Message: No files found matching mask C:\Users\Admin\Documents\My Games\GC2DarkAvatar\Gfx\Movies\*.bik

Debug Message: No files found matching mask C:\Users\Admin\Documents\My Games\GC2DarkAvatar\sfx\*.wav

Debug Message: No files found matching mask C:\Users\Admin\Documents\My Games\GC2DarkAvatar\Music\*.mp3

Debug Message: No files found matching mask C:\Users\Admin\Documents\My Games\GC2DarkAvatar\Event Music\*.mp3

Debug Message: Create setup screens.

Debug Message: Clear galaxy settings.

Debug Message: Clear influence.

Debug Message: Clear up laws.

Debug Message: Clear first time events.

Debug Message: Clear wonders and trade goods.

Debug Message: Clear sector mapper.

Debug Message: Set mouse.

Debug Message: Set update timer.

Debug Message: Clear data definitions.

Debug Message: Killing ship styles:

Debug Message: No files found matching mask C:\Users\Admin\Documents\My Games\GC2DarkAvatar\ships\*.xml

Debug Message: No files found matching mask C:\Users\Admin\Documents\My Games\GC2DarkAvatar\shiptemplates\*.xml

Debug Message: No files found matching mask C:\Users\Admin\Documents\My Games\GC2DarkAvatar\ShipStyles\*.xml

Debug Message: No files found matching mask ./Data/\FleetFormations\*.fleet

Debug Message: No files found matching mask Gfx\Planets\C0*.png

Debug Message: No files found matching mask gfx/Terrain/1SideN*.png

Debug Message: No files found matching mask gfx/Terrain/1SideE*.png

Debug Message: No files found matching mask gfx/Terrain/1SideS*.png

Debug Message: No files found matching mask gfx/Terrain/1SideW*.png

Debug Message: No files found matching mask gfx/Terrain/2SideN*.png

Debug Message: No files found matching mask gfx/Terrain/2SideE*.png

Debug Message: No files found matching mask gfx/Terrain/2SideS*.png

Debug Message: No files found matching mask gfx/Terrain/2SideW*.png

Debug Message: No files found matching mask gfx/Terrain/3SideN*.png

Debug Message: No files found matching mask gfx/Terrain/3SideE*.png

Debug Message: No files found matching mask gfx/Terrain/3SideS*.png

Debug Message: No files found matching mask gfx/Terrain/3SideW*.png

Debug Message: No files found matching mask gfx/Terrain/4SideN*.png

Debug Message: No files found matching mask gfx/Terrain/4SideE*.png

Debug Message: No files found matching mask gfx/Terrain/4SideS*.png

Debug Message: No files found matching mask gfx/Terrain/4SideW*.png

Debug Message: No files found matching mask C:\Users\Admin\Documents\My Games\GC2DarkAvatar\ships\*.shipcfg

Debug Message: Reading Star Names

Debug Message: Reading Star Names... Done

Debug Message: No files found matching mask ./Data/English/Tutorials/*.xml

Debug Message: Error loading mission 16 from C:\Program Files\Stardock Games\GalCiv2/./Data/English/Campaigns/Dread Lords Campaign.gc2campaign

Debug Message: Error loading mission 10 from C:\Program Files\Stardock Games\GalCiv2\DarkAvatar\./Data/English/Campaigns/Dark Avatar.gc2campaign

Debug Message: No files found matching mask C:\Users\Admin\Documents\My Games\GC2DarkAvatar\Dark Avatar\*.sav

Debug Message: Error loading mission 10 from C:\Program Files\Stardock Games\GalCiv2\DarkAvatar\./Data/English/Campaigns/Dark Avatar.gc2campaign

Debug Message: Creating Galaxy

Debug Message: Killing threads.

Debug Message: Kiling civs.

Debug Message: Killing ships.

Debug Message: Killing rallypoints.

Debug Message: Killing misc objects.

Debug Message: Killing stars.

Debug Message: Killing anomalies.

Debug Message: Killing asteroid fields.

Debug Message: Killing asteroid field mining bases.

Debug Message: Killing space resources.

Debug Message: Killing colonies and planets.

Debug Message: killing scenario.

Debug Message: Clearing Turn Event Log

Debug Message: Clear galaxy settings.

Debug Message: Clear influence.

Debug Message: Clear up laws.

Debug Message: Clear first time events.

Debug Message: Clear wonders and trade goods.

Debug Message: Loading custom map: C:\Program Files\Stardock Games\GalCiv2\DarkAvatar\./Data/English/Campaigns/A Matter of Genocide.gc2map (4 x 4)

Debug Message: Star Frequency: 3 Max Num Stars: 36

Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Title

Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Spinner_Back

Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Title

Debug Error: CustomShipStyleWnd: Unknown edit field ShipList_List_Entry type: CustomListEntry

Debug Error: CustomShipStyleWnd: Unknown edit field ShipList_Avalible_List_Entry type: CustomListEntry

Debug Message: WARNING: GetShipStylePrefix called for civ and civ has no ship style

Debug Message: LoadHardpointsFromPrefsFile failed to load ship config file: ./Data/ShipCfg/\(null)_ColonyShip.shipcfg

Debug Message: Setting Game Options

Debug Message: Creating Civs

Debug Message: Drengin Empire: Intellence -> 33

Debug Message: Drath Legion: Intellence -> 22

Debug Message: Thalan Empire: Intellence -> 15

Debug Message: Korath Clan: Intellence -> 85

Debug Message: Creating Civs... Done

Debug Message: Updating ZOC.

Debug Message: Creating ships...

Debug Message: Updating ZOC.

Debug Message: Galaxy Create... Done

Debug Message: UIBeginGame called with g_ulLocalPlayerID = 0

Debug Message: UIBeginGameHelper: New Campaign Game Started: Dark Avatar

Debug Message: UIBeginGameHelper: Mods are Disabled

Debug Message: A* Path too long to calculate (15.000000). Aborting

Debug Message: Updating ZOC.

Debug Message: Random Event: End

Debug Message: Destroying ship Kaira Colony. Orbiting: 0

Debug Message: Updating ZOC.

Debug Message: Random Event: End

Debug Message: Random Event: End

Debug Message: Random Event: End

Debug Message: Destroying ship Tir'Ah Colony Ship. Orbiting: 0

Debug Message: Updating ZOC.

Debug Message: A* Path too long to calculate (42.190044). Aborting

Debug Message: Random Event: End

Debug Message: Updating ZOC.

Debug Message: Random Event: End

Debug Message: First contact: SurveyShip 243 at position 3550.000488,1850.000122 rotation 0.785398

Debug Message: First contact: SurveyShip 243 at position 3550.000488,1850.000122 rotation 0.785398

Debug Message: First contact: SurveyShip 243 at position 3550.000488,1850.000122 rotation 0.785398

Debug Message: First contact: SurveyShip 243 at position 3550.000488,1850.000122 rotation 0.785398

Debug Message: WM_CLOSE message received.

Debug Message: GameUninitialize start

Debug Message: Killing Galaxy

Debug Message: Killing threads.

Debug Message: Kiling civs.

Debug Message: Killing ships.

Debug Message: Killing rallypoints.

Debug Message: Killing misc objects.

Debug Message: Killing stars.

Debug Message: Killing anomalies.

Debug Message: Killing asteroid fields.

Debug Message: Killing asteroid field mining bases.

Debug Message: Killing space resources.

Debug Message: Killing colonies and planets.

Debug Message: killing scenario.

Debug Message: Clearing Turn Event Log

Debug Message: Clear galaxy settings.

Debug Message: Clear influence.

Debug Message: Clear up laws.

Debug Message: Clear first time events.

Debug Message: Clear wonders and trade goods.

Debug Message: Clear sector mapper.

Debug Message: Clear data definitions.

Debug Message: Killing ship styles:

Debug Message: Killing Galaxy: Completed

Debug Message: Shutting down sound system.

Debug Message: Clearing sound and music handles.

Debug Message: GameUninitialize end

Debug Message: Device not cleared. 776 counts left.

Debug Message: D3D not cleared. 1 counts left.

Debug Message: Destroying Window.

Debug Message: Main Shell terminating normally

9,595 views 11 replies
Reply #1 Top

Ocassionally, the computer will get stuck on moving one of your ships, and just hang.  If this is the problem, you can hit "space" to ends it's turn and continue.

Kzinti empire2.JPG Sentient species taste better...

Reply #2 Top

I notice that you are running Vista, but no Service Pack.

I also notice that your video drivers are 2 years old, and audio drivers as well.

Do you ever update anything? It's important.

Reply #3 Top

Hi.

I will look into updating the service pack.  I had not considered that.

As to the video drivers, I have tried.  As I mentioned above, I checked at www.nvidia.com and there are no newer drivers for this card.

I will check into audio drivers also, but am skeptical about that fixing anything.

Reply #4 Top

This would probably work better, since it's a 7600GO.  Specifically here (32-bit link).

[DEV_0398] NVIDIA GeForce Go 7600
End of quote

Reply #5 Top

I have downloaded, but not installed, that driver.

One question, shouldn't I be able to find that driver on www.nividia.com?

I just want to be sure that the driver isn't going to foul up my laptop.

Reply #6 Top

Quoting Myrkator, reply 5

I just want to be sure that the driver isn't going to foul up my laptop.
End of Myrkator's quote

That's a good concern to have, even with normal updates.  Create a system restore point just before you install the driver, install it, and try out a few programs that use it (GCII being one of them).  If it works, hurray!  If not, well, you've got a restore point to revert to.

Reply #9 Top

Omega hasn't put out any updates in over a year; laptopvideo2go.com is preferable for nVidia-based laptops.

Reply #10 Top

Okay,

 

    One thing more.  This is an HP laptop.  I see HP has some updated audio and video drivers.  Anyone want to weigh in on those?

 

Thanks!

Reply #11 Top

you could try the HP ones, though in any case (whether HP or laptopvideo2go) it's only a question of customized .inf installation files to take into account specific model numbers... (which are only text based files)

and the HP ones might not be as frequently updated as laptopvideo2go... constructors are usually quite "lazy" in this department, mainly because of limited budget/mantime