Long range frigate madness!!
It seems to win a game of sins all one needs to do, is have enough resources to pump out billions of long range frigates, and the games over... all semi decent players only follow this trend, and i believe that it makes having the other 20 types of ships in the game pointless? particularly capital ships, who the hell would bother building them when you could just build 15 illuminators instead? this is a serious flaw in the game that pretty much makes it just a zergling rush type affair, i know every rts game in the world has this same type of issue at some stage, but it can be addressed, like they do with world in conflict every patch... i think to fix this issue with sins, lets say : LRM , ILUMINATOR and ASALIANT ships all reduced in hull points by 35 % !! ...
just venting