Twilight Bug Report

ToA falls right in line with other Stardock games, as in being extremely buggy.

Things I have found:
- reloading a save game can sometimes cause teh game to revert to the original buildings and tech tree. As in: race specific buildings, tech tree etc go away and are replaced by the standard, common building graphics and tech tree from Dark Avatar.
- Clicking in the very lower right corner of the screen (where the TURN button is) causes the research window to open
- I am currently playing mission 1 of the campaign. At turn 100 or so frame rate dropped considerably, making it almost unplayable. Memory leak?
5,321 views 6 replies
Reply #1 Top
- if you have ships in orbit as defenders and then set the auto launch directive from the default of 3 to 0 in the gameplay options, the game crashes.
Reply #2 Top

- reloading a save game can sometimes cause teh game to revert to the original buildings and tech tree. As in: race specific buildings, tech tree etc go away and are replaced by the standard, common building graphics and tech tree from Dark Avatar.
End of quote

Please zip and send in a save game that does this to support@stardock.com with a description of the problem.

- I am currently playing mission 1 of the campaign. At turn 100 or so frame rate dropped considerably, making it almost unplayable. Memory leak?
End of quote

If exiting the game and reloading it fixed this problem, it's possible that it's a memory leak.  Otherwise, if your save game that exhibits the first problem doesn't have this one, please zip and send in that save game as well so that I can take a look to see what might be causing the drop in framerates.

- if you have ships in orbit as defenders and then set the auto launch directive from the default of 3 to 0 in the gameplay options, the game crashes.
End of quote

Does it crash immediately, or when the ship launches?

Please install and run SmartException from https://www.stardock.com/products/smartexception as it will generate logs when GalCiv2 crashes and send in the report with your debug.err.  Also, if you have a save game that reproduces a problem that you report, please zip the save game and attach it also.  If the problem you are seeing is graphical in nature or a screenshot may help explain the problem, please take a screenshot by hitting ALT+Printscreen and then paste into MS Paint or another paint program and save the image as a jpg.

If SmartException does not pop up a dialog, you can manually generate the exception log to send in to us. Right click on the SmartException icon, select a crash, choose E-mail selected exception. Fill in the text box under How to reproduce this problem, then click Generate exception.  This should cause a folder to open (Default location is C:\Program Files\Stardock\SmartException\ZippedExceptions) containing a file ExceptionLog.zip and mailinfo.txt.  Sometimes interference from Anti-virus or security programs may cause the zip operation to fail, but the files will still be there and you can zip them yourself. 

Reply #3 Top
Hey CarliElf,

thanks for the reply. Quiting the game and then reloading any save game works fine and fixes all the problems described in my above posts.

I run into these problems after I have been playing for a bit. Reloading multiple times during one session produces more interesting results as you go on. This leads me to believe that the data from the previous game isn't correctly purged from memory when you hit Strg+N or reload saved games.

Also it might be helpful to know that I like to hit Strg+N a couple of times when starting a game till I get beneficial planet.
I also play the campaign on high difficulty which often forces me to start over or go back to an autosave.
All those actions are extremely error prone though and cause problems.


I am really looking back at those 60 bucks I spent and think I should have rather spent them on something else. While GalCiv as a whole is a very nicely designed and very good game ... its just sooooo buggy and cumbersome to play.
Your QA and UI department didn't really produce something good here and its safe to say that - after playing through the GalCiv and DarkAvatar campaign - I will never ever by a product from Stardock or Gas Powered Games or any other company you might decide to team up with.
Reply #4 Top
While I also think Stardock's games a very buggy I still believe they worth every penny. The really critical bugs fixed reasonably fast.
It is annoying and hurt your gaming experience to see all the small bugs travel from version to version but really it still a great game.
Reply #5 Top
It is a great game. I'll just be saving myself the annoyance and not buy another one from this company.
Reply #6 Top
It feels as if I'm the only one experiencing this problem but I'll bring it up again anyway.
Whenever I attempt to modify and add technologies in an existing TechTree with the TechTree Editor, I can't play with it without the game crashing. Could someone please help?