Odd capital ship fleeing behaviour in 1.04

Hello,

I have encountered some weird capital ship behaviour after installing 1.04 patch. This might be reported allready, but have not spotted it in the forums. Basicly what happens is that I have for example couple capital ships jumping in a sector, there are enemies and battle begins, but for some weird reason my second capital ship always decides to flee the system. Now I have ordered the ships to attack, but no, the second capital ship allways ends up leaving the system :(

I have checked the usual settings like, planet rally points etc, but have not found a reasonable explanation for this behaviour. This is rather annoying as couple of my multiplayer games have been almost been ruined due to this :D
12,549 views 5 replies
Reply #1 Top
Do you have a save of this? Or a replay?
Reply #2 Top
Sadly no, I'll make a save game next time I encounter this behaviour.
Reply #3 Top
This happens to me also. I think it has to do with the Fleet Management system. The fleet's followers follow the leader around.
Reply #4 Top
Well I haven't had a cap ship do this but I do sometimes have frigates or cruisers that have joined a fleet, whether one I made manually or auto-joined, and they try to go back to their original rally point even if it's in another system. I don't know why they do that but I wonder if it's related. Drives me nuts. Usually though if I select the fleet and hit the create fleet button again they stop doing it.
Reply #5 Top
Please save the game when this happens and email the save to support@ironcladgames.com - it's hard to catch a bug like this unless they can see it :)