large Advent vs Advent fleet battles are unplayable
from
Sins Forums
so there are now multiple reports now of the game basically seeming to freeze when you have two large Advent fleets fighting. if you let the game run and not quit in frustration the next minute in game time takes over half an hour, at a frame every couple minutes.
my guess is this is a problem with the AoE casting abilities of the Guardians and Subjagators, as when there's many of these ships is when the problem happens, even with all of the graphics settings turned to low. something needs to be done to streamline the calculations with these ships, or its pointless playing as Advent on larger maps.
three links ive found so far:
https://forums.sinsofasolarempire.com/307465
https://forums.sinsofasolarempire.com/307669
https://forums.sinsofasolarempire.com/307931
my guess is this is a problem with the AoE casting abilities of the Guardians and Subjagators, as when there's many of these ships is when the problem happens, even with all of the graphics settings turned to low. something needs to be done to streamline the calculations with these ships, or its pointless playing as Advent on larger maps.
three links ive found so far:
https://forums.sinsofasolarempire.com/307465
https://forums.sinsofasolarempire.com/307669
https://forums.sinsofasolarempire.com/307931