SplitPeaSoup SplitPeaSoup

Do not use repair abilities.

Do not use repair abilities.

... maybe early game

   Due to the immese amount of damage focus fire causes, even with shield mitigation, repair abilities are useless. Your ships will be destroyed before they can be repaired. Use the crippling abilities. These work.

Repair abilities might work before heavy cruisers, but scuttle all repair bays and turn off that repair auto-cast after that. Make sure to research crippling abilities instead. Focus fire is stupid, but it is how the late game works.

You might be able to save a cap ship with them, but I doubt it. You might score yourself an extra attack. Who knows? I still don't think the repair abilities are worth it. Designate targets and use those crippling droids.

Any thoughts? I would really rather I could effectively heal. I like the idea of saving ships.

13,821 views 27 replies
Reply #26 Top
PLay with the smallest fleets size, the game runs smoother and cap ships are more viable. Didnt really like the idea myself but been playing alot of small fleet size game and liking it more and more. You still get enough logistics to build a nice size fleet but it doesnt becomes the crazy amounts of spam like you see on large and even normal.
Reply #27 Top
No, even with large fleet sizes, repair works. Just build about 60 fighter squadrens. It's the only way to protect cruisers from the 80+ bomber rushes.