DA Campaign : The Hearts and Minds of Robots

I'm supposed to gain an alliance with the Yor.

I manage to get them to friendly status but no further even though we're both sharing economic and research treaties.

Then at some point they suddenly declare war and it's game over.
Any ideas?

10,407 views 4 replies
Reply #1 Top
The wiki has good info on alliances. You need a net seven + symbols on the Report screen. You should get to net +4, +5 or so by normal play (big diplomacy bonus, trade, similar alignment, treaties, -1 because the Yor are militaristic). To get over the top just do a massive military buildup, military can give a total of two plusses. I believe starbases count - anything that has an attack score. I fortified all my starbases pretty heavily when the colony rush was over but I didn't yet have the tech for worthwhile warships.

It's possible that the Korath, Arceans, or Terrans bribed them to attack you, I'm not sure. In my game they eventually declared war on the feeble Terrans in the corner, and I got the alliance not much later as swarms of my medium warships came off the production line.

Good luck - sounds like you should be able to win going back to a mid-game save game, if you have one.

FYI, there's a bug in scenario 10 setup, so you're not far from the effective end of the campaign. One more mission, if I remember right that Robots was scenario 8...
Reply #2 Top
Didn't think about getting military, I'll give it a go.

What's the bug in scenario 10? Does that mean that you can't complete the DA campaign?
Reply #3 Top
The Drengin homeworld in scenario 10 is completely empty - no Initial Colony structure, or whatever the name of that thing is. So you have a planet with population 1 billion out of a maximum of zero, with zero production and research (you also start with a second world which is perfectly normal).

If you're willing to have a seriously gimped planet, I suppose it's possible to play that mission. But you'll have to buy a factory and several farms to get your homeworld to be comparable to a newly settled colony. I tried dropping the starting colony ship into orbit to see if that would "colonize" the planet and generate the normal starting structure, but that didn't work. Not sure if the game lets you de-colonize a world by putting the entire population onto colony ships and transports. If so, that might work. Still a significant loss of time and resources, though.

One can't help but wonder if the other races homeworlds are equally bugged...
Reply #4 Top
Huh that doesn't sound good.
If you select destroy colony does that destroy the planet or just your colony on it?