Culture and allegience

I bought this game 4 days ago after reading a few reviews. So far i'm really enjoying it. My first successfull victory took me 8 hours of game time to complete. They sure were right when they said "epic".

I have some questions though:

How exactly does culture effect planets? I've built some broadcast centers and I'm not quite sure how they work or what they do exactly. Does culture effect alliegence of your own planets? I built a broadcast center around my home planet and soon after it had 110% alliegence. Is that bacause of the culture boost? Or is Alliegence not effected at all by culture?

Also, It seems by the wording, that your culture effects planets that are not under your control. How exactly does this work? What would the benifit of immersing an enemy planet in your culture? Espesially when you could just as easily nuke the planet into oblivion.

In my recent game I spread to a different star system. I noticed the planets under my control in the other system had really low alliegence. They started out at 25% and after a lengthy period of time had boosted to 45%. Is there a way to boost the alliegence even further?
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Reply #1 Top
How exactly does culture effect planets?
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It raises the allegiance cap of affected planets by 10% and increases the rate at which your allegiance rises to to match that cap. Higher allegiance nets you a higher percentage of the resources a planet and surrounding metal/crystal deposits can possibly offer (100% allegiance = 100% of possible resource income).

What would the benifit of immersing an enemy planet in your culture?
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If an enemy planet comes under the influence of your culture, they'll lose their own culture bonus and start losing allegiance until it hits 0 at which point, the planet is abandoned. Even if you don't take out the planet this way, the allegiance hit will cut into your opponent's resource production.

In most games, this isn't a very effective way to destroy planets as it takes a 'lot' longer than simply bombing the planet as you noted. In cases where the planet is heavily fortified or when you're using the Deliverance Engine (the Advent superweapon), it's still one backdoor you can take which will force your opponent to respond in some way.

A couple other notes on allegiance and culture:

- Allegiance is governed by distance (in phase jumps) from your current home planet. If you want higher allegiance throughout your empire, set your home planet to a more central location. The only other way beyond this and culture to raise allegiance is with a certain Tier 8 research option with the Advent faction.

- Culture offers several race-specific bonuses when you research the culture-boosting upgrades. The TEC get a bonus to anti-matter regeneration, the Advent get higher shield mitigation, and the Vasari get a damage bonus. Getting these buffs and negating them on your enemies is another benefit of spreading culture.

- Capital ships naturally slow the spread of enemy culture simply by being in the path of the spread.

- The Advent, with appropriate research, are able to reveal zones that are under the influence of your culture which is an excellent supplement to scouting (especially if you have Deliverance Engines on the field).



Reply #2 Top
Thank you, you just completely filled in the grey areas for me. :)

I'll be spending all day at work formulating a new strategy for my current game, LOL.