Strategy questions - experts, please help
from
GalCiv2 Forums
Hi,
I have a few questions about playing GalCiv2 better. I want to improve my game.
1. First, I notice that expanding quickly really evaporates my funds. I like to set my production output to 100% (default is 67% I think), but that usually means I will go in the 'red'. What is a good strategy to expand quickly, but also be kind to your overall funds?
2. Also, is it good to have a starbase on every planet? When do you build it? What type of ship (technologies) do you recommend to defend a planet from troop raids? I like to play the turtling kind of game... so knowing the bare minimal amount of weapon technologies that I need to research to get the PC off my back would be helpful
3. When is a good time to research interstellar republic? I find that it solves my financial problems quite adequately (as does trade routes)... so when's a good time to get this tech? For a fast expanding empire, is it on the top of the list?
4. When is a good time to build constructors? Should I have a lot of my bases pumping out constructors? I often ignore them until the last minute... so I find myself behind in starbases compared to the computer AI. Is it a good strategy to make this a higher priority?
5. Do the AI races use up their 10 extra ability points, or is taking more race abilities making the game easier? Like, every race has some default abilities, but I still get 10 points to add more. Should I use that feature, or is that cheating (sort of)?
6. How many factories should I build on each planet, especially PQ 7-9? I'm usually going for 2 factories... sometimes 3. I always buy the first one. What other buildings are usually most important at the beginning of the game? How many labs do you recommend building on each planet too?
Thanks!
I have a few questions about playing GalCiv2 better. I want to improve my game.
1. First, I notice that expanding quickly really evaporates my funds. I like to set my production output to 100% (default is 67% I think), but that usually means I will go in the 'red'. What is a good strategy to expand quickly, but also be kind to your overall funds?
2. Also, is it good to have a starbase on every planet? When do you build it? What type of ship (technologies) do you recommend to defend a planet from troop raids? I like to play the turtling kind of game... so knowing the bare minimal amount of weapon technologies that I need to research to get the PC off my back would be helpful
3. When is a good time to research interstellar republic? I find that it solves my financial problems quite adequately (as does trade routes)... so when's a good time to get this tech? For a fast expanding empire, is it on the top of the list?
4. When is a good time to build constructors? Should I have a lot of my bases pumping out constructors? I often ignore them until the last minute... so I find myself behind in starbases compared to the computer AI. Is it a good strategy to make this a higher priority?
5. Do the AI races use up their 10 extra ability points, or is taking more race abilities making the game easier? Like, every race has some default abilities, but I still get 10 points to add more. Should I use that feature, or is that cheating (sort of)?
6. How many factories should I build on each planet, especially PQ 7-9? I'm usually going for 2 factories... sometimes 3. I always buy the first one. What other buildings are usually most important at the beginning of the game? How many labs do you recommend building on each planet too?
Thanks!