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Skinning the Desktop - Dynamic Dreams

Skinning the Desktop - Dynamic Dreams

.DLL's with Dream

This post contained some info that I dont think Stardock wants released yet(see below). I will (possibly) put this back If they say it's ok when I contact them. Until then, anyone who is intrested in this can try to figure it out. The only clues I will give you are %ProgramData% and Valentine32.dll. Those are the 2 major things that helped me figure it out.

19,120 views 29 replies
Reply #26 Top
... but I do have a few ready and waiting...
End of quote


Waiting on what? Are there any legal issues with releasing them? I'm getting tired of Desktop Earth already ;)
Reply #27 Top
No legal issue. Just my word.

A lot of those dreams are ports from Xbox Media Center screensavers and those are under the GPL, which obliges you to distribute the source if you redistribute a modified version.
I was asked not to distribute source code for the time being.
Reply #28 Top
I see. Mind if I bump this thread in another 6 months time? ;)
Reply #29 Top
If you want to create dynamic dreams, you can always contact Stardock and ask for the SDK. They might give you access to it under NDA if you can demonstrate that you know what're doing (ie. you know DirectX & how to program in C++). I don't know if they will allow you to redistribute your works, but at least this will allow you to play with it.

Since I did everything independently I didn't have to sign any evil NDA :P
I might release my shader dream next month or so. It doesn't do much (just loads a few textures and run an user selected shader), but that way you can write your own shaders. Not the real deal, but better than nothing.