Map Editor Error

Okay, so I recently downloaded the latest version of TA (4c) giddy to get the map editor, I went to the program files almost immediately to open it up and for the past 3 days I have been unable to use the map editor because of an error stating "GC2MapEditor.exe - Unable To Locate Component: This application has failed to start because d3dx9_27.dll was not found. Re-installing the application may fix this problem" I got the program over stardock central, and have no disc so I don't know how to reinstall the application, although I did update my Direct X to the latest version because someone said they had a similar problem with another game, this didn't fix the problem.

I was wondering if anyone knew what the issue was, and if there was a way to fix it? I'd really appreciate any help with this because the map editor was one of the things in TA I was looking most forward to.

2,250 views 2 replies
Reply #1 Top
Although, this issue may be a lot more complex knowing how many different configurations any PC can have, i would have to share the following thoughts with you.

Direct-X has its way with multiple assets (Mostly DLL) and a number of pre-set variations based on version "updatings".

The d3dx9_27.dll is a pretty common file which **MAY or NOT** be required on a number of setups (XP, Vista, Video/Framework/Hardware, and plenty more!) by anything other than what is currently running and linked directly to some processes. At boot, or when activating specific programs (TA-Map Editor being just another DxGDI grabber of resources, btw), the relative memory allocation patterns do stick a flag for minimal functions. A PC must then have those libraries active and properly configured.

Just last week, a try-out run on a Java-extension little proggy for map projection stuff complained to me that a *d3dx9_(--31--). dll* file was missing on my system. So, i went to the usual sites and searched for it. D/L'd the thing. Transfered it to #win#system32 folder and pluck... everything worked out fine afterwards.

Not only does supplemental libraries get auto-detected by each type of DX setups, but they also should (and must) be made available when required.

- Zyxpsilon.
Reply #2 Top
I found the problem, the file was in the "Twilight" folder instead of the "GCMapEditor" folder that was inside of the "Tools" folder in the twilight folder. So I copied it, pasted it into that folder, and it started working. Thanks for your time anyway though =D