Help with a few troubling matters....
from
GalCiv2 Forums
Hello everyone, so my better half got me the ultimate GC2 bundle and I have been playing DA a bit and I have run into some problems that I can't seem to figure out...
1) when I start the game up which race is a good 'beginner' one to use, I generally like to colonise like a demon, and not worry so much about defense so my 10 pts are usually planet quality lvl 1 and speed lvl 1 and then 2 pts of filler...if there is a better plan please let me know...-btw my party is the one with the +20 economy
2)what is a good build order for my homeworld, I've been going with 1 factory then a research lab 2 factories, research lab, economy center...
2A)and for the little class 4-6 planets, should I just devote them to research? it's what I've been doing but if there is a better plan I'd sure like to know it.
3) money, and how do I keep from running out of it I only rush build 2 things in the beginning of the game, the first factory and my first colony ship...but I still start running out of cash rather quickly... what should I do?
4) ship design, is there a way to have the computer auto build designs as new hulls come out or do I always have to do it from the ground up
5) research, what should I be going for in the early (and by the way when am I out of the early game lol) stages, and what should I go for as far as weapons go to be able to defend myself early, but wont be wasted research later (if that makes any sense whatsoever...
that's all I can think of through the christmas haze...please excuse my poor use of grammar punctuation, and spelin...that wonderful public school education in action once again
thanks in advance
Mike
1) when I start the game up which race is a good 'beginner' one to use, I generally like to colonise like a demon, and not worry so much about defense so my 10 pts are usually planet quality lvl 1 and speed lvl 1 and then 2 pts of filler...if there is a better plan please let me know...-btw my party is the one with the +20 economy
2)what is a good build order for my homeworld, I've been going with 1 factory then a research lab 2 factories, research lab, economy center...
2A)and for the little class 4-6 planets, should I just devote them to research? it's what I've been doing but if there is a better plan I'd sure like to know it.
3) money, and how do I keep from running out of it I only rush build 2 things in the beginning of the game, the first factory and my first colony ship...but I still start running out of cash rather quickly... what should I do?
4) ship design, is there a way to have the computer auto build designs as new hulls come out or do I always have to do it from the ground up
5) research, what should I be going for in the early (and by the way when am I out of the early game lol) stages, and what should I go for as far as weapons go to be able to defend myself early, but wont be wasted research later (if that makes any sense whatsoever...
that's all I can think of through the christmas haze...please excuse my poor use of grammar punctuation, and spelin...that wonderful public school education in action once again
Mike