Mega event question - race will eventually advance to become invincible

There is a mega event where a race finds some precursor technology that gradually raises all of their stats. You are informed that you must defeat them or eventually they will be too powerful to conquer.
I have questions about how this works. Are all of the race's attributes raised by a certain percentage each turn? Are they raised one at a time or simultaneously? How much time do I have to take them down before they are too powerful?
Another question about this event: Does it ever happen to the human player? If it did I would expect that the other races would immediately, or sometime soon, declare war on you.\
This event is one of those that I have never fully understood the ramifications and extents of.
8,890 views 7 replies
Reply #1 Top
I too wonder of the effects of this event. Though, when it happens in my games, it might as well declare war for me that turn because Im all up in their kool-aid faster than they can say "Incoming enemy fire".

Reply #2 Top
I usually don't have a military built up for attacking, just defense of my planets. What I am looking to find out is: How much time do I have to build up enough to attack if I have very little military? In my current game the Drengin declared war on the Torians (who found the Precursor tech) before I could so I went ahead and declared war on them as well. I already have a decent military in this game but I really didn't want to go to war just yet if I didn't have to.

Reply #3 Top
I've had that occur at points where I didn't have an offensive military as well. This was on the difficulty level right above normal. The civ that recieved that bonus was around for another 3 years of game time before I started to fight them and I didn't have any problems. It seemed very gradual to me.
Reply #4 Top
Oh, yeah definitely. The Duration before they become unstoppably powerful must be very long. In one of my earliest games that event occurred within 1-1.5 years into the game, and it took me forever to figure out how to handle it, so, the duration is most adequate for almost any kind of researching/hording you need to do.

I consider it a simple declaration of first target.

Ive never seen em get out of hand myself, but, im sure the idea is to encourage you to get up in their junk ASAP, or suffer 'possible dire consequences'
Reply #5 Top
I think it doesnt work
Reply #6 Top
There are 2 versions of the event, one a standard random event, one a Mega Event.

In the standard event, the affected Civ starts getting a 1% increase every turn in one of the many global attributes that take % modifiers, weapons, defense, economy, etc.

If you maintain several survey vessels throughout the game, in the 1.8 version, with spawning anomalies, you the player may actually improve faster from the anomaly bennies.

In the Mega Event, the named civ also gets a 1% increase to attributes each turn...ALL attributes. Kill them soon, or ally, or tech out. In ~2 years you won't be able to scratch them.

Actually, if it happens to one of the lower half civs in a large game, you're probably OK. Any time it happens to one of the 2-3 leaders, especially an agressive one, you will have big problems if the civ is left alone. I once saw the Thalans get this. They were sorta off to one corner on a gigantic map with all rare planets, etc, and there was just nothing much around them for expansion. For a couple of years, the were out of the main action of the game and left reasonably alone. Eventually their influence, from basically 1 planet, covered about 40% of the map, and the defenses on their ships were untouchable. Then the influence doubling event hit and they had it won.

drrider
Reply #7 Top
So, can either of the two events happen to the human player or are they reserved only for the computer players? It would be an interesting development to be in last place and have this happen to you. Then it would be a matter of keeping everyone else off your back until you "mutated" enough to wipe them out.