Inert Inert

What do you guys (other beta testers) think?

What do you guys (other beta testers) think?

Some thoughts

I've just played through my, what, fourth full game? Not to say I haven't started more than four, I just never finished more than four.

Anyways, do you guys tend to use frigates and cruisers (if cruisers at all), pure capital ships, or a mix? I usually don't bother with capital ships and go straight for the frigates. The only cruisers I ever built were the light carriers, mainly for their bomber support (still so overpowered~!). I mass them, but just enough to plow through the computers' defenses (I doubt they'll be any good against a human), something in the thirties for Light Frigates and Missile Frigates, and tens for Anti-Fighters and Sieges. I build the Heavy Frigates when I can. I tried the Command Cruisers too, something like twenty.

Which is my next question, do you guys think Command Cruisers have any effect? I don't really notice a substantial difference, but maybe I don't have enough? Twenty Command Cruisers for a group of 100+ frigates?

And do you guys research upgrades early on or sit on them until you have a fleet already and then start thinking? I stopped researching them because I think that 1 or 2 points extra damage doesn't change much when I could build some 5 frigates for the price of research.

Thoughts?
63,885 views 31 replies
Reply #26 Top
Hi everyone,

As far as the game goes, on a whole it's great. The depth of the game even in beta is very good although there are a few things that I would change or add to
the game. 1st some way to speed up game time (tired of waiting forever for stuff to
either build or for resources to be gathered). 2nd the computer AI needs some work
to improve it as far as explanding out from the first system or any type of military
tactics. But all in all its a great game. As far as fleets go I use a mix of capital
ships and carriers along with gardans and kodiaks works great.
Reply #27 Top
Jumping through 10 stars in sequence can take close to an hour


Good grief, thats a huge map. You're talking, what, 50+ stars?! (Does the game even go up that high?)

Last time I played with 10 stars, it took a maximum of 5 jumps to get from one end of the map to the other -- and if you ignore single-planet star systems, you could cut that to 2.
Reply #28 Top
either way lugge, the point remains that getting from one place to the next takes forever.
Reply #29 Top
Please, I know the upgrades are an integral part already but how do you feel about upgrading them early on as opposed to all at once in mid-game? My question is not if upgrades are useless!

And I was trying to create an all-capital ship fleet yesterday. In my opinion the resources for it are way too little to make one early on.
Reply #30 Top
It is supposed to be hard on resources to try and make a capital ship only fleet.
Reply #31 Top

It is supposed to be hard on resources to try and make a capital ship only fleet.


And such a fleet is supposed to suck, big time.