Ships Losing Movement?

Clearly having faster ships is a huge advantage and I have been created upgraded versions of my ships with hugely upgraded engines (movements of 27 for example). However, the ships only have that movement the turn of their creation (ie 1 turn) at which point they are reduced to 3 or 5 boxes per turn afterwards. What the heck is up with that and how come I cant get the max 27 moves per turn that I had designed the ships with? Any help would be greatly appreciated and thanks in advance. Ron
3,572 views 3 replies
Reply #1 Top
Hi!
the ships only have that movement the turn of their creation (ie 1 turn) at which point they are reduced to 3 or 5 boxes per turn afterwards

Reduced to 3: your ship is in Yor's influence zone.
Reduced to 5: mega-event permanently reduced all speeds to max 5.

BR, Iztok
Reply #2 Top
Iztok, thanks for the speedy reply. I have researched the manual based on your reply and saw that the Super Ability Super Isolationist reduces movement to 3 per turn within THEIR sphere of influence. I have Mega Events disabled and am vexed as to why my ships WITHIN my own sphere of influence have a speed cap of 5 AFTER the first turn. I know that certain bases can reduce speed by 1 warp factor but Im going insane trying to concquer the univers at a snails pace. Do ya have any other ideas as to what is forcing my ships to 5 moves per turn within my own territory. Thanks again in advance. Ron

Reply #3 Top
Perhaps mega events got themselves switched on, you know how galciv so rudely changes the options you select. I mean your only the stupid customer who bought the game, what right do you have to be in charge of game options?? (sarcasm alert).