TOO MANY spies... Making things unfun.
from
GalCiv2 Forums
Ok, i know spies are an important part of the game, but come on, this isn't the slightest bit fair, and to be honest, it's actually kind of annoying. How am i ever supposed to deal with THIS many spies? It's way too overwhelming, shouldn't spies be toned down a little bit???
Make spying easier on civs that have democracy or star democracy, and make planets with low morale declare independence if you change government from star democracy back to imperialistic... Make it very likely that your other planets join them if you suck as a leader even if they have high loyalty (maybe they are not loyal to you, they are loyal to their species). Make information warfare very powerful against "your planets". Oops, getting off topic...