A minor request for the anomalie button/Planet List

I find that anomalies are hard to see on the mini-map.
When I am looking for them, I have to turn off all the
other buttons.

It would be nice to have the option that the anomalie button
turns off the other buttons (like the first 3 that I normally
have on most of the time).

Sometimes found anomalies don't seem to show up in the mini-map.

And what is the deal with wormholes? I haven't really used them.
Can only survey ships use them? If so, why?

Thanks for making the colony/ship list half-sticky. Unfortunately
when you click on a planet to make changes, the colony list doesn't
pop up again (which is what I would like). But when you click on
colony button again, it goes to the last planet that you worked on
instead of going to the top and making me scroll like it used to do
on 1.2 and earlier.

Typically I scroll through the planet list at the end of every turn
looking for problems--like planets without production and occasionally
looking for stuff to quick build.
2,186 views 4 replies
Reply #1 Top
I locate anomalies by zooming the mini-map all the way out to the icon only display mode. Then they are very easy to spot.
Reply #2 Top
I just set my survey ships to Auto-Survey and forget about it.
Reply #3 Top
Since the AI uses the Auto-Survey and I am a micro-manager type, I feel this is an advantage I gain over the other civs ... but I could just be deluding myself. But it is also a lot of fun, I love the anomally rush.
Reply #4 Top
Hmm...I knew about zooming out but it sounds like a
possible answer.