hull help

Ok, Ive havent been playing for a while and I have a couple of hull designs I want to get in the game. Problem is that it doesnt seem to work now with 1.2 like it did with previous versions.

can someone please point me in the right direction for getting my own ship hulls into the game. Ive did searches and scrolled through pages of posts but nothing refers to any 1.2 guide for putting my own designs in.

thanks
3,228 views 5 replies
Reply #1 Top
Oh i forgot to mention.

My purpose is not to rewrite an already great game. Just to put in my own hulls so the game appeals to me more.

Thanks
Reply #2 Top
what?
Reply #3 Top
I have some new hulls working in a mod I'm currently working on, but I never tried doing it before 1.2 so I wouldn't know if anything changed from pre-1.2 and now. Basically my steps were:

1) Make sure your .x file for each model starts with the race indicator for who it will be available to. As in "S0_MyNewShip.x" for it to be avialable to humans. I've never left that out so not sure if it will break anything if it's not in the file name.

1) Put the .x and .png hull files into you mod directory at \ModDirectory\Gfx\Models

2) Add the new ship models to GC2Type.xml at \ModDirectory\Data.

3) Make sure the Name, Model, and Thumbnail tags share the same name as your .x file MINUS the "S0_", "S3_" or whatever is appended to the front for race indication and MINUS the ".x" (So S0_MyNewShip.x would have just "MyNewShip" in the XML tags). It doesn't make sense to me that the Name tag needs this, but I swear the app would crash when loading a new game every time I tried to have a new hull with an internal name different from the model. Maybe some kind of dependency in the code when grabbing the ship name to render a model and assuming the model file shares the same name (which would kind of defeat the purpose of the Model and Thumbnail tags). Regardless, the DisplayName can be whatever you want so it doesn't really matter.

I'm sure there's something I missed, but that covers the basics I believe.
Reply #4 Top
What im trying to do is have my own race so other races cant use my ships. I have been unable to get my ships in game. I have modified the GC2Type file and is in the mod data folder. I did try renaming all files to S0, S1 and so on but that didnt work either.

What I can do is replace the existing hulls in game like pre 1.2 before the mod folder but that kind of defeats the purpose. I want to keep the other hulls in game and not overwrite them. I used S99 before but it seems that this no longer works. Is there some type of instruction guide that came out when 1.2 went into effect to show how to use the mod folder properly. I believe that is my problem.
Reply #5 Top
Is there some type of instruction guide that came out when 1.2 went into effect to show how to use the mod folder properly. I believe that is my problem.


There is a guide by CariElf stickied here in the Modding forum.