What wouldn't you pay good money for?

This should be a thread for things you want to see in the main game, rather than in the expansion.

I can think of two things off the top of my head.

1. Being able to upgrade a ship while it's sitting on a planet.

2. Being able to buy buildings and ships directly from the Civilization Manager screen. Wouldn't take much, just an icon with a tooltip that'll tell you how much it would cost.
12,206 views 13 replies
Reply #1 Top
Wholeheartedly agree!
Reply #2 Top
now that ya mention it. those would be nice to have.
Reply #4 Top
Excellent ideas! I would also pay for:

a) An external ship designer, so I can make ship templates outside of games. I would also fix it so that designs can be imported during the game, but do NOT show up automatically in each game (forcing you to clean out your shipyard constantly).

b)Assuming 'a' isn't possible, I would at least fix it so that shipyards are specific to saves, not a general one for all games.

c) I would add a hot key for taking screenshots.

d) I would add an option to disable the 'tech discovery' screens and replace them with a pop up.

e) I would fix it so the research, planet and domestic windows don't automatically show up when you start a game.
Reply #5 Top
This should be a thread for things you want to see in the main game, rather than in the expansion.

I can think of two things off the top of my head.

1. Being able to upgrade a ship while it's sitting on a planet.

2. Being able to buy buildings and ships directly from the Civilization Manager screen. Wouldn't take much, just an icon with a tooltip that'll tell you how much it would cost.



1) you already can. ("upgrade all ships of this type" button)

2) agree
Reply #6 Top
1) you already can. ("upgrade all ships of this type" button)


Which is often not all that useful because it's too expensive to upgrade the whole lot at once!
Reply #7 Top
1) you already can. ("upgrade all ships of this type" button)


Which is often not all that useful because it's too expensive to upgrade the whole lot at once!



While I'd love to see the other ideas implemented at some point, it's the upgrading that is my top priority. Right now it seems a bit haphazard. Let's say you don't upgrade all ships of a type when you first have the option. Later on, that won't be possible. Furthermore, if you have many different configurations of one type of ship, as I do, for instance, with my small-hulled ships at early and middle stages of the game when my tech is allowing me to change the configurations every few weeks, even if you want to upgrade the whole lot, it doesn't recognize most of the older ships of a type as upgradable with the others. Often I find that "there is 1 ship of this class," even though I might have 20 of that class. I think there needs to be an upgrade UI screen (if I'm saying that right), where you can drag and drop ships of a particular hull size into the upgrade option. Then you could see, for instance, that you'd want to upgrade a small hull with 2 laser, but leave the one with 10 laser for later upgrading. Sure, you can do that now, if you click on every damned ship!
Reply #8 Top
Let's say you don't upgrade all ships of a type when you first have the option. Later on, that won't be possible.


Sure you can. Just do the same as if you're upgrading one ship, but check the 'upgrade all ships of this type' checkbox in the upgrade window. It's right above the list of designs you pick from to decide which type to upgrade TO.

it doesn't recognize most of the older ships of a type as upgradable with the others


To the game, any design is completely seperate from any other design. There's no distinguishing between a Mk1 and Mk2, or a missile version and a beam version of the same design, because you could have changed anything at all but the hull size. You can only upgrade as a group ships that share the exact same design.

Reply #9 Top
Personaly Id like to see and be happy to pay for .... people.

One thing Ive noticed again and again recently is that all the sci-fi/space games released are cold and lifeless for the most part. The thing about all the great books and movies from the genre is the people you come to love and hate. Id love to see more of this added to this great game.

ie ship captains, rougue pirates, fleet commanders etc etc etc

It wouldnt even have to be like totaly in-depth to add a little 'life' to the galaxy. I made a mod for X3 that basicly did this for the players fleets, it is nothing more than a name added to a 'pilot' tag, but they live and die and get promoted etc and it really adds a whole new feeling to those little blobs running around we call 'ships' You get attached to them and feel sad when they die.

Bring us some LIFE please devs

Myros
Reply #10 Top
How about SOME references to the race you are playing??

Whethter I'm playing as the Yor, Humans, or Drengin the games "feels" exactly the same. There is very little reference to who you are suppossed to be.

Instead of the race logo in the corner of some screens maybe the race PORTRAIT instead? This is a big oversight IMO.
Reply #11 Top
Instead of the race logo in the corner of some screens maybe the race PORTRAIT instead? This is a big oversight IMO.


It actually used to be used in the civ manager (back in the beta), but I think someone may have updated that screen and removed it without realizing that was the only place in the game it was actually used...  
Reply #12 Top
1) you already can. ("upgrade all ships of this type" button)


The problem with that is you still have to be able to click the 'upgrade' button to get to that dialog box. There are only two locations for the upgrade button - if the ship is highlighted on the map, it's in the central info box. Or if you double-click the ship (and it's not on a planet!) there's an upgrade option. If you double-click the ship while it's on a planet, it launches the ship.

Meaning, you have to have at least one ship of that class not on a planet, and you have to upgrade every single ship in your entire fleet simultaneously. Bad call, especially for defender type craft.
Reply #13 Top
Whethter I'm playing as the Yor, Humans, or Drengin the games "feels" exactly the same. There is very little reference to who you are suppossed to be.


What? You must be $GENERIC MILD INSULT! In fact, $RACE_01_EMPORER_NAME_HERE, this game is the most $WHOLEHEARTED COMPLIMENT, and in fact $STATEMENT BASED ON RACE RELATION!

But in fairness, even though the logos and such are missing, the race talk really does get affected by who you are. There is a LOT of differing dialogue. I've attempted to mod it all, and it's not a very quick job, since every race-race piece of dialogue (aside from custom) is different, which means that for every situation there are ninety pieces of dialogue, some of which are similar, but some are vastly different (like Altarian-Drath, Human-anyone, Torian-Drengin are all original, IIRC)