DirectX Perf Degrades - at least for Everquest2
Finally, I realized it was directly correlated to the time WindowBlinds has been running.
Is WB using DirectX surfaces? If so, can I tell it to stop (I didn't see an option).
The behaviour of EQ2 over time is as if it was getting smaller and smaller numbers of video-card texture requests. So I'm totally guessing, but is there a chance WB slowly eats up space in video ram?
I've been up to date with WB5 up to 2 weeks ago. Since then I've stopped running it and verified my perf problems are gone. I marked eq2 an app not to skin - didn't think it would help, and it did not.
Joe
