suggestion: Declare war @ option

Ok, in 1.1 and the original game you could let another alliance/ally declare on another nation in order to defend you. this was way to easy since thye only wanted a few thousand bucks for it. but now its impossible.

i wanted an ally to declare on a certain alliance, they were wary with that alliance
i gave them:

*18 planets
*all my ships, i was #1 in army
*around 500.000 bucks

he didn't wanted to, this was just a test anyway right now this option is worthless, either make it so that it is a real option again or remove it from the game entirely cause right now its just a BS option

just my suggestion
8,888 views 24 replies
Reply #1 Top
I haven't been able to bribe even an ally into going to war against anyone else since the early versions of the game. In my opinion, it was too easy, and now it's too damned hard.
Reply #2 Top
It is way too hard, as in immpossible.
Reply #3 Top
Agreed. A few thousand BCr is obviously too cheap, but it's swung too far the other way.
Reply #4 Top
Lol- on the other hand it is quite a reassuring feel to the constant AI approach:

I was at War with the Torians (and winning) and decided to try and see for how much they'd let me of the hook... well, I offered them my fleet, all my cash, all 20+ technologies I was leading them by, and all my planets.... basicaly that would have meant I'd commit suicide and they'd win everything - EVERYTHING in one split second....

... and they refused, mumbling something about them not wanting to give in to such ridiculous gifts...

So, one could say that at least there aren't any surprises


On the other hand a bit of realism would be fun too
Reply #5 Top
What difficulty level are you playing on? Is it still easy to bribe them on the easy levels?
Reply #6 Top
Good idea, but I haven't tried that. I've been playing tough.
Reply #7 Top
You know what I don't get, when an ally of yours goes to war with another civ you have to either help them or the allience is off, but if you go to war with another civ your ally NEVER helps you, but the allience is still on. WHAT THE FUCK!
Reply #8 Top
Alliance only activate if a civ declares on you (i think) So just surround their worlds with transports and theyll declare pretty quick.
Reply #9 Top
Alliance only activate if a civ declares on you (i think) So just surround their worlds with transports and theyll declare pretty quick.


I meant either way, and besides they never help me, those stupid whinged rats from hell!
Reply #10 Top
Last game I played the Yor and I did an evil ally tag team. Most of the other races were doing much better, but we ended up mopping up the galaxy by supporting each other when we were declared on for being evil.

As far as bribing a race to declare on someone else, it'd sure be nice. There are a lot of instances where a race you're in good relations with could turn the tide of the war and you could both make out nicely.

As far as the bribing thing, it'd be nice if you could ally declare and have some sort of agreement on who will attack where and how the spoils of war would be resolve. Even something as simple as: I will attack the planets in order ABCDE. You will attack the planets in order CDEBA. Once our enemy is defeated the planets will be split the following way:
Me: A,B
You; D,E
Whoever takes C get's C.

This would be much more acceptable than when you beat down a race by yourself and your ally suddenly declares and sweeps in for the easy planets.
Reply #11 Top
What difficulty level are you playing on? Is it still easy to bribe them on the easy levels?


i have now idea, pretty much all of my games have been on crippling, with the 1.3 beta its 1 level down. so i have no idea how it goes on easy levels.
but still, the option now is just a waste of space on my harddrive lol

also what i would like, is to be able to call in an ally whenever i want.
so clan A declares on me, B is my ally but they shouldn't come in right away, what i want is TO BE ABLE to call in B if i want to, if not he should just mind his own business.

and teams, i still want to be able to form teams or coalitions. but i doubt thats gonna be in this game very soon

As far as the bribing thing, it'd be nice if you could ally declare and have some sort of agreement on who will attack where and how the spoils of war would be resolve. Even something as simple as: I will attack the planets in order ABCDE. You will attack the planets in order CDEBA. Once our enemy is defeated the planets will be split the following way:
Me: A,B
You; D,E
Whoever takes C get's C.


i think this is not as easy to program, so don't get your hopes up hehe.
but yea it would be nice.
Reply #12 Top
if you mean to have an option of "declare war" it think it's a good idea! why do we need to attck the enemy ship for "declaring" war on them?! let's make it official!
Reply #13 Top
if you mean to have an option of "declare war" it think it's a good idea! why do we need to attck the enemy ship for "declaring" war on them?! let's make it official!


Well, that's essentially what you do when you choose to support an ally who has been attacked. Otherwise, though, why would you want to declare war BEFORE you got in the first strike? Seems pointless to me, backwards even. Perhaps you could come up with a diplomatic reason, but I can't see one right now.

The fact that somebody would have to spray on some serious cheeze-whiz to get an ally to support one in war, seems like a good reason to make it easier to be able to bribe them. The cheese I'm talking about is putting transports right by enemy planets just to get a reaction. Of course a human player would see right through this and would know that he'd just be walking into a snakes' den of allies if he attacked the transports. If an opponent wouldn't "naturally" declare war on you but you want your allies to support you in a war against him, you should have to bribe them into their help even though they're allies. How do you think the US got Bulgaria and Turkey as major members of our glorious "coalition of the willing"?
Reply #14 Top
Well, in a lot of other strategy games I've played you get some diplomatic repercussions from declaring war by actually attacking. Usually the game wants you to diplomatically notify them of their impending doom rather than supplying the notification aboard the impending doom, y'know?
Reply #15 Top
I mean, if we have a bigger army then the enemy, we'll sent them warnings like:

"Surrender or die" "Give us all your moneny and surrender" "If you won't give us what we ask for, we will declare war"

things like this..
Reply #16 Top
I agree I also want an "What will you trade this for.." option.
Reply #17 Top
I mean, if we have a bigger army then the enemy, we'll sent them warnings like:

"Surrender or die" "Give us all your moneny and surrender" "If you won't give us what we ask for, we will declare war"

things like this..


You can already 'make demands'. Just propose a trade where you give them nothing, and they give you some money, techs, etc. If you have sufficient power and haven't made too many demands already, they'll do it.
Reply #18 Top
Another thing I find far too hard to pull off is purchasing planets and starbases. Even when you have good relations and make far better offers (of more and better planets, as well as money, tech and trade goods). The only way I ever managed to aquire a planet was to cheat for ridiculous amoutns of money.
Reply #19 Top
Yes purchasing starbases and planets was made impossible at the same time as the bribing for war. that was a huge overkill.
Reply #20 Top
Yes purchasing starbases and planets was made impossible at the same time as the bribing for war. that was a huge overkill.


I would think that bribing someone to go to war would cost less than bribing them to give you a planet, and maybe even a starbase, especially if it's a mining starbase that's worth a lot or a military starbase in their own territory. Would you ever sell a planet? Perhaps if you were in dire circumstances. Otherwise, I wouldn't, personally. Would I ever sell a starbase? Only if it weren't mining or in my "territory." So, I think bribing to go to war is a different thing, especially if the race you're bribing has a decent military.

Master U, I get what you're saying and understand now. It would help if you could make specific demands. How does one do that to a computer, though? It would take a lot of thought, I would think! Any ideas, anyone?
Reply #21 Top
I think we need to mod GC2_Conversations.xml but if we really what demands we'll need to contact stardock and only in the expansion it will become possible... more diplomatic options for more attack abilities...

and one more thing you can say to your enemy:

"You will join us or die!" (star wars) another way to say the AI give me all your influence points!
Reply #22 Top
The AI Declares war without attacking first.

I think we should have the option to formally declare war before hostilities begin. Lessen the diplo penalty for going to war in this fashion.

And perhaps allow us to poll our allies with a question prior:

Will you support me if I go to war with (plug in your target here)?

And if they say yes (and get you all full of confidence), throw in a percent chance they actually won't. hehehehe
Reply #23 Top
You can already 'make demands'. Just propose a trade where you give them nothing, and they give you some money, techs, etc. If you have sufficient power and haven't made too many demands already, they'll do it.


Yeah you can, in theory, make demand but does the AI ever comply, NO.
Reply #24 Top
I bully them around all the time. It's just a matter of being powerful enough.