Difficulty levels= in need to fill a hole between 120% & 200%?

Is it too late to suggest new difficulty levels to be added and tested for the expansion?

Here's why ( and please correct me if I'm wrong ):

The AI has the same 100% economic bonuses than the player at Intelligent & Gifted ( + some additional algorithms unlocked in the latter? ). Now the AI set at Genius has a 120%, and 200% at Incredible which include 3 levels ( Masochistic, Obscene, Suicidal that seem only distinct by additional algorithms it seems? ). It would be much welcome to see progressive economic levels inbetween, for advanced but not the very best players = one at 150% and another at 175% bonuses. I would call the 150 ''Demi God'', the 175 ''(the new) Incredible'', the 200 ''Dread Lord'' and a new hardest at 250 ''Progenitor''.
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Reply #1 Top
Actually, it's not really the economic bonus that causes the problem, it's the fact the AI gets those bonuses to production and research too.

I agree with you. There have been quite a few threads on this...unfortunately no sign yet it's on Stardock's list, but fingers crossed!
Reply #2 Top
Actually, it's not really the economic bonus that causes the problem, it's the fact the AI gets those bonuses to production and research too.

I think they get influence bonuses as well.