Unfair A.I. Miniaturization advantage
It ain't right
from
GalCiv2 Forums
Ok, as we all have complained about miniaturization making compenents get bigger (Which you really have to admit almost defeats the purpose of miniatuization, actually makes some levels of it worthless!), the A.I. players seem to have their components not get bigger with miniaturization... At least that is the only thing I can think of as I was looking at the specs for one of the A.I.'s ships.
Kork Dreadnaught
(Massive)
2x Ultra Life Support
3x HyperWarp MkIII
21x Zero-Point Armor (yes, I do mean 21!)
3x Quantum Torpedo MkIII
Miniaturization level is at 75%
So with a 75% miniaturization, a massive hull will get 140 points of capacity.
2x Ultra Life Support = size 8 total (10 once Miniaturization clears 90%)
3x HyperWarp MkIII = size 36 total (39 once Miniaturization clears 100%)
21x Zero-Point Armor = size 126* total *(Might only be 105 at 75% miniaturization)
3x Quantum Torpedo MkIII = size 33** total **(Might only be 30 at 75% miniaturization)
So how come they can fit a possible 203 units of space (Might only be 189, but still well over 140) into a hull that only has 140 points of Capacity?!?
I stole the Altarians Hyperion Shrinker, so my Miniaturization is now at 130% (I actually lost capacity due to components enlarging on Large Hulls). I tried fitting those same components in, and I can't fit them into a massive hull and I have almost twice the miniaturization. This is playing a game on Masochistic, so maybe A.I. players aren't affected by the SizeMod?
Kork Dreadnaught
(Massive)
2x Ultra Life Support
3x HyperWarp MkIII
21x Zero-Point Armor (yes, I do mean 21!)
3x Quantum Torpedo MkIII
Miniaturization level is at 75%
So with a 75% miniaturization, a massive hull will get 140 points of capacity.
2x Ultra Life Support = size 8 total (10 once Miniaturization clears 90%)
3x HyperWarp MkIII = size 36 total (39 once Miniaturization clears 100%)
21x Zero-Point Armor = size 126* total *(Might only be 105 at 75% miniaturization)
3x Quantum Torpedo MkIII = size 33** total **(Might only be 30 at 75% miniaturization)
So how come they can fit a possible 203 units of space (Might only be 189, but still well over 140) into a hull that only has 140 points of Capacity?!?
I stole the Altarians Hyperion Shrinker, so my Miniaturization is now at 130% (I actually lost capacity due to components enlarging on Large Hulls). I tried fitting those same components in, and I can't fit them into a massive hull and I have almost twice the miniaturization. This is playing a game on Masochistic, so maybe A.I. players aren't affected by the SizeMod?