random maps

Actualy this isnt realy a bug, but I consider it one. I just have had ~10 games with this settings, like all the time happening the same (btw its not limited to this few games, I have always this problem, restarting a game like 100x before I can keep playing)

Habitable planets: abundant
number of planets: abundant
number of stars: abundant
number of anomalies: abundant
stars: scattered
mapsize: gigantic

~7-15 stars surrouning my homesystems with something about 20-50 planets and not even ONE habitable!
and all around this, EMPTY sectors. I actualy had to pass 6 sectors to find the first habitable planet and it was class 5. No idea how the rest of the galaxy looked like, because at this point I restarted, since it made no sense to keep playing.

The empty sector problem is a big one. On gigantic maps, especialy the border sectors are empty, generaly 20-30% of the complete map is without a star. Thats not the reason to start with the above settings, I want a lot of stars, planets, exspecialy habitable ones

I would like to see an overhaul tot the random generator.
2,670 views 5 replies
Reply #1 Top
current game: 67 sectors "starless" thats not funny
Reply #2 Top
That sounds a bit wierd... what version are you running?
Reply #3 Top
next game: 25 sectors, 16 stars, 9 of them with 5 planets, total 0 habitable planets, 10 sectors starless.... beh. For about 2 hours Im trying to start a game now.

I run 1.2beta2, but had the same problem with retail and 1.11
Reply #4 Top
What is kind of hardware are you running (CPU and MB, OS even)?

unless SD wrote their own RNG, they are using one that uses your CPU's internals to generate random numbers.

Cheers,
Reaver

Reply #5 Top
I have problems like this as well.
Though not as bad as dm04
I have played a number of gigantic maps where i may as well have been playing smaller because, fully I half the map was empy sectors, with a singe star cluster in a corner, which cant be occupied untill mid game due to the distance.