It destroyed whole stars. Since planets were tucked inside stars, this meant it destroyed a lot of planets.
It was going to be in the release, but they couldn't hook the AI up to them. It never got hooked up in galciv1, which meant the AI couldn't use or recognise them. The current problems (as I understand them) are NOT telling the AI to use them or calculate the threat they posses (we've seen the AI do things similar to this already, building it's own ships and countering yours), but teaching the AI to defend them.
Oh, and I think they decided this time it'll just kill planets, but I remember Cari saying Brad wanted the star to explode. So don't quite know which way it's going.