Bug List: 1.1 Beta 3
Here are some bugs:
- When there is no social production, it is displayed with arrows <<<< transferring over to military production. However, the military production transferred in this way is always in parenthesis (xx) and always has a build time of NEVER. This is not just a display problem, but in fact no production is transferred.
- Colony and Transport ships can not be launched with 0 Population. When this is attempted, the dialogue ends and no ship is launched. Instead, players must move 1 Population back and forth if they are using these ships to ferry population between planets.
- Minor races often build large piles of constructors and colony ships which they do not use, and leave sitting around on their homeworlds.
- When I create a new ship design with the name of an old ship, now instead of removing the old design, I have two ships available to build with the same name. If a planet is building a version of a ship with the same name, it builds the older design, regardless of which design I selected.
Possible Bugs/Features:
- Can not see planets/starbases of races I have advanced espionage on, if they are still covered by fog of war.
