Flavor Text Bug
Not that big a deal, but hey, why not fix it, right?
from
GalCiv2 Forums
So in my latest 'Vicious Yor Conquer The Galaxy' game (the only ones I ever seem to finish lately), I started poking around some of my newly 'liberated' planets and looking in the details. I was pleasantly surprised to find out that the planet's history is depicted in the upper left hand pane of the details screen, but to my chagrin, there's a bug.
Since I have no web hosting to post my screenshot, I'm going to type in what I see:
Acquired when troops from the war-hungry Yor collective invaded the Torian Confederation planet in 2227,
#
Captured when troops from the vile Yor Collective invaded the Torian Confederation planet in 2227,
#
Overrun by Yor Collective troops who invaded the Torian Confederation planet in 2227, Betelgeuse IV has become one of the nicer places to reside in the Yor Collective. An abundance of mineral-rich land, clean air, and fresh water...
The rest of it is as it should be. I have three questions:
1) Why are there two intro clauses with little # signs before the description itself gets started? This must be a bug.
2) Why is it displaying the instanced Torian Confederation text if I'm playing as the Yor? I find it hard to believe Yor historians would refer to themselves as 'vile' or 'war-hungry', and even the use of 'overrun' in the third and final attempt is a bit apologetic... number 3 explains why.
3) Betelgeuse IV was originally my planet. In the entire war (which has dragged on far too long in my opinion, the Torian AI should have given up a planet or two in exchange for peace years ago), the Torians only managed to conquer one planet, Betelgeuse IV. They held it for six weeks, and I took it right back. Should this be reflected in the planet's history text? I'm sure the way the descriptions are chained together, it wouldn't be that hard to have something like 'Originally colonized in 2226, Betelgeuse IV was invaded by the Torian Confederation, but quickly liberated...' I don't know exactly, that's why I'm not working at Stardock writing in-game text, but it seems like a conceivable addition that would add a nice bit of flair.
Love the game, love the in-depth feeling I get playing it, but hate when little things like this bust it up
Great job though, here's hoping everything gets fixed and resolved.
Oh! I'm running the beta of 1.1, not sure if that makes a difference.
Since I have no web hosting to post my screenshot, I'm going to type in what I see:
Acquired when troops from the war-hungry Yor collective invaded the Torian Confederation planet in 2227,
#
Captured when troops from the vile Yor Collective invaded the Torian Confederation planet in 2227,
#
Overrun by Yor Collective troops who invaded the Torian Confederation planet in 2227, Betelgeuse IV has become one of the nicer places to reside in the Yor Collective. An abundance of mineral-rich land, clean air, and fresh water...
The rest of it is as it should be. I have three questions:
1) Why are there two intro clauses with little # signs before the description itself gets started? This must be a bug.
2) Why is it displaying the instanced Torian Confederation text if I'm playing as the Yor? I find it hard to believe Yor historians would refer to themselves as 'vile' or 'war-hungry', and even the use of 'overrun' in the third and final attempt is a bit apologetic... number 3 explains why.
3) Betelgeuse IV was originally my planet. In the entire war (which has dragged on far too long in my opinion, the Torian AI should have given up a planet or two in exchange for peace years ago), the Torians only managed to conquer one planet, Betelgeuse IV. They held it for six weeks, and I took it right back. Should this be reflected in the planet's history text? I'm sure the way the descriptions are chained together, it wouldn't be that hard to have something like 'Originally colonized in 2226, Betelgeuse IV was invaded by the Torian Confederation, but quickly liberated...' I don't know exactly, that's why I'm not working at Stardock writing in-game text, but it seems like a conceivable addition that would add a nice bit of flair.
Love the game, love the in-depth feeling I get playing it, but hate when little things like this bust it up
Great job though, here's hoping everything gets fixed and resolved.
Oh! I'm running the beta of 1.1, not sure if that makes a difference.