Arming Freighters, do anything?

I read a few days ago that, irregardless of how you design the freighter, once the route starts game mechanics take over, and you have a freighter moving at speed 1 along the route. Personally, I think this is a poor design decision; if you have tech to design a fast freighter, and are willing to pay to maintain it, why can't the freighter move at the s25 or whatever you designed?

That aside however, I'm wondering about this as it might relate to arming freighters. If I design a freighter that includes weapons and defenses, are these going to be used if an enemy jumps the freighter while it's bumbling along at s1, or are they also removed when the trade route mechanics take over?
13,335 views 12 replies
Reply #1 Top
Good quiestion about the weapons and armor, though it won't matter if your freighter doesn't have hp
Reply #2 Top
A related question .. what exactly does that one wonder do that is supposed to protect your trade routes with "just in time" technology. I assumed, since there is only one, it is fairly special so would protect my routes .. in practice I didnt see it doing anything. My trade routes where killed by weak ships all along.

Anyone have an idea about what this thing does?
Reply #3 Top
Since the income of a trade route (according to the manual) is on a per turn basis, getting it somewhere sooner (in less turns) would decrease the income. Eg: 10 parsecs at 1 parsec per turn is more cash than 10 parsecs at 5 parsecs per turn... 10 turns of income versus 2 turns of income.
Reply #4 Top
I don't think that the "galactic privateers" work. I built them, and my trade routes were still subject to attack.
Reply #5 Top
irrigardless


http://www.irregardless.org/

Reply #6 Top
RE: freighter hit points. In one game where I had it in my head to redesign my freighters, I put together a large hull ship (not cargo) with shields and beams, added engines and a trade module, and set up about five routes with these Armed Merchant Cruisers. They didn't get attacked though. But considering a "normal" freighter costs 150-200bc, and these AMCs cost about 600bc each, I'd be rather disappointed to find out the trade route abstraction reduces them to a helpless target freighter.

RE: Galactic Privateer. I noticed the same thing. Either it's broken, or it only works when you're at peace (which seems kinda silly, since only someone at war will attack your freighters); because after I built it, my war opponent was still popping freighters. I don't bother building it anymore.
Reply #7 Top
I can't remember correctly, but if a freighter is attacked and destroyed does it destroy the trade rought, or does another freighter just start over from the beggining?

If it is destroyed, then what the galactic wonder does is prevent it from being destroyed. I have built it, and when the freighter is destroyed a new one begins again from the planet that generated it.
Reply #8 Top
A new freighter will take over the route the first three or so times the route is attacked, but eventually a dialog will come up saying "it's to dangerous" to continue the route.
Reply #9 Top
Yes, but does the dialog come after you have build the Galatic Privateer? This was the issue I was seeking, war never seems to last long enough, either I am screwed or doing the screwing faster than trade routes can collapse.

W/R
Suralle
Reply #10 Top
Even with Gal Privateer dialog appear (
Reply #11 Top
It is also important to consider who's trade rought it actually is. Perhaps you are getting messages that it is too dangerous. But maybe some other race generated it. Perhaps it only protects yours.
Reply #12 Top
I built the Privateer every single game because trading is important to my strategy and I figured protecting the routes would be very important. It does not appear to do anything. My routes are still attacked, it still takes X number of times of the ship regenerating and then saying its too dangerous.

The wording on the things seems to indicate the freighter somehow escapes or does not get killed, but from what I can tell they behave just the same way as if I never built the thing.