If it is so easy, why do you not do it and post it here for everyone to +karma you? :O How much coding in your life have you done?
eX^
[quote who="Connatic" reply="22" id="2181649"] -are those fingers or rocks in frogboys pic?-I always thought it was a frog hanging on to two nipples... [/quote] They seem like one is bigger than the other then!
[quote]PC game expectations have come a long way over the past several years. Leaders in our industry like Blizzard have raised the bar with things like Battle.net and our friends at Relic have created RelicOnline which works very well. And of course there is GameSpy Arcade which has evolved over a period of years.[/quote] This is what is expected of video game companies these days. The server problem is not so much of an obvious thing, but everything else.
Why? With a 1000 mana cost, 15 second cool down, and 3 second cast time (very long time). Any other Demigod could kill units in that target area in that amount of time with whatever their abilities are, mines, bat swarm, hammer slam, ice shower, etc.
Just because I feel like posting my idea again. I added to Frogboys orginal idea, except added a ton more including mana, cooldowns, abilities, and strong spells to gain interest to the player. Also added in abilities to open up more play styles. I hope you all like it, I spend a lot of time doing it. Name of Demigod: Lachesis. This name is taken from "The Fates" of Greek Mythology. Which is the measurer, who choses the lot in life one will have
[quote who="Sevenix" reply="6" id="2180274"]You will fit right in with the LoL community I'm afraid TerroR878 [/quote] That comment was not needed either. Try thinking before you post next time eh? I am not getting a refund for the game, just waiting to play it for a few weeks or so. Rather go try other games and such. Good luck whatever you do Terror, hopefull you come back, as I hope the game will be fixed in the coming we
[quote who="DrFappo" reply="2" id="2177416"]To be honest, they are indeed not so inspiring. On the other hand we've pretty much seen all these abilities ingame so many times they don't rightly impress us. [/quote] The person who made it did a pretty bad job imo.
[quote who="Takkik" reply="13" id="2176277"]And so how the game finished? Who win? Wich map? Sedna + rook I think you should have dominated early in the game but need extra infos. Build of the rook and your sedna? [/quote] They won of course, it was Levi. I dont know, he was decently equiped I think. I was mainly HP+ and heals with pounce. Later pounces took 1/3 of their life easily later in game. Probably could have stuck closer than we wer
[quote who="xclavex" reply="9" id="2176251"]Wait, I'm a little confused. The game is already retail released, but is going to be put back on beta status? [/quote] Beta status regarding proxy servers. More along the lines of testing for people that are still having problems connecting online.
Was playing Pantheon earlier and it was a 2v2. I was Sedna with Rook teammate against TWO Ereubus. Like at level 10, I could finally manage to bite enough off their HP to do damage, often enough Rook would slam down at the same time. THey would turn to mist and a few seconds later bat swarm out. Before and after that it was pretty retarded, all it was was constant biting. Even with my 25% or so extra run speed on Sedna I would still be hit by one of them whi
There is a Demigod Ideas section fyi. Also, may want to add in how much mana and cooldowns. I think 30% evasion is not much at 10% life to, pretty bad actually. If you get hammered, bitten, spit on, etc. your evasion is not going to mean much.
I support just giving us chat, as well as size lobbies and region.
[quote who="Sorceresss" reply="3" id="2173681"] Quoting LookOverThere, reply 2 Personally, the whole mage thing doesn't seem too far off like the TB (I've said this in a previous post). Maybe later on throughout the year the mage idea woul appeal more to me, however at the moment I would like to see awesome creative innovative NEW ideas. I agree. Frogboy's New Demigod Concept of a Mage is not that new, and some of us ex
[quote who="Crash486" reply="23" id="2172466"] 4. Spell: Tornado. Demigod turns into a still tornado in target location for 5 seconds dealing damage over time equal to half their mana pool. Smaller units will be hurled into the air. The tornado grants friendly Demigods in the area Wind Power. (Level 11) 5. Wall of Stone: Demigod unleashes a powerful Ear
[quote who="vindKtiv" reply="13" id="2172184"]First level totem giving %20 more experience? That sounds OP already. Just imagine, Citadel upgrade + experience flag + totem. You won't have a problem getting your Bully achievement as long as you have this Demigod. Maybe health, armor, mana, and the whatnot, but experience sounds WAAYY too cheap already. [/quote] These are not finalized. I should have changed mine to 10%. But in my post, you can destroy th
How about Gameboy? Definately.
I think Demigod would have been better on the N64. Just like C&C.
[quote]and ex that mean that they would have to get with sony which is just as bad as windows[/quote] Eh?..
[quote who="Connatic" reply="5" id="2172008"] Quoting Cowbuttzex, reply 3 People need to stop posting their ideas and focus on frogboys. There are other threads for demigod ideas. I agree, giant detailed posts about completely different Demigod concepts kinda derails the thread. I love Frogboys concept, I just think 2 of his major abilities don't fit. [/quote] Did you even r
And why not the PS3 as well?... /starts flame war
[quote who="ShadowMastiff2468" reply="2" id="2171974"]Such detail worthy of a GPG employee [/quote] I wish! School path is headed in that direction :).
[quote quoting="post"]There's no momentum changers, no "turning the tide". If you say have a guy giveup 3 kills in the first 4-5 minutes, the game is effectively over. It's best just to say GG and find a competetive game. [/quote] To the people that say there is no "turning the tide" games, you are absolutely wrong. You either honestly do not know how to play or have a bad teammate. My friend and I were playing in a 3v3 game a few days ago on Levi. Our 3
Bumping, this is very important issue and I have seen a lot of topics about it.
I added to Frogboys orginal idea, except added a ton more including mana, cooldowns, abilities, and strong spells to gain interest to the player. Also added in abilities to open up more play styles. I hope you all like it, I spend a lot of time doing it lol. <span style="font-size: 6.5pt; color: #000000; font-famil
Had TONS of trouble with this since the game came out, none during beta. Just put up with it and occasionally I could finish maybe 1/4 or 5 games. Saw a post made by somebody else here with this solution, but it seems to have been deleted or something. Anyways, this is in no way acceptable for a user to have to do, but I believe this was the solution. "ImpulseOverlay.dll" in your bin folder of Demigod, rename to "ImpulseOverlay.org". </