ExodusCrow

ExodusCrow

Joined Member # 329742
26 Posts 187 Replies 782 Reputation

This has to be the coolest thing I've ever seen! GoldenEye: Source is a Total Conversion (TC) mod using Half Life 2's powerful Source engine. The game is being produced by 36 dedicated enthusiasts who all have fond memories of the original GoldenEye for N64 and wanted to update that classic gameplay with 2005 graphic

0 Replies 2,234 Views

Thanks for the heads up. Hopefully most of the users will understand and be patient with the developers who choose to update their widgets, and learn to deal that most of the developers will be too busy to even think about it.

19 Replies 13,193 Views

Personally, I'm excited for the year to begin. I just think that it will only be good again in 2-3 years once everything dies down a bit. All the trades that have taken place shook up everything. The game is going to be a LOT different. Having said that, I think my Leafs are going to fail miserably. I might as well keep watching junior hockey. Go Knights go!

30 Replies 19,578 Views

I'm a big fan of a program from East-tec called "Eraser". Has the ability to delete beyond recovery, past the DOD Standards. Also cleans up the computer nicely of unwanted temporary files etc. http://www.east-tec.com/eraser/

8 Replies 4,936 Views

You can try to bring it back through the display properties. Right click on your desktop, select properties. Go to the Desktop tab and click the button that says "Customize Desktop". There you can bring the recycling bin back.

9 Replies 2,759 Views

The best program I've found to resample wallpaper's is a program by Xymantix (the creater of sysmetrix) called Wallpaper XChange http://www.xymantix.com/programs/wallpaper_xchange.html . It's easy to use and does a great job. Most importantly, it's free

14 Replies 11,004 Views

Night Train: What if you were to have a timer start after the menu is visible. If the user doesn't move their mouse in the menu area after, say 2 seconds, it disapears. The menu would stay active if there was a "onMouseOver" event, and would close on "onMouseOut". Dont know if this would work though.

57 Replies 19,695 Views