Reason I don't like randomness spell because it's ruined my roleplaying even gameplay where I need some spell help battle but lack of it, my mage do nothing due lack of spell and randomness, he end up fighter or I forced to play fighter because lack of spell of damage. Like my last gameplay, I had no way to ran away from battle because I lack of book of wind in magic tech.
Humility
I wish chickren, I don't eat pork.
well, what make me gave up this game, is limited choice of spell, should not depend on ramdom quest, and some spell missing from race. crash lot, but so far, no crash, that is good, still we hadn't got workshop to make our map, it's far better comfort than ramdom map.
No way, that is bad to limited, and less replay value, it's better let everyone want than limited, if limited, it's so meaningless to had same fleet and same bored, it's more fun if unlimited, many diffent way, than same way.
[quote who="Wizard1200" reply="11" id="3133633"] Quoting Humility, reply 10 What would spell mastery do anyway? I'm not sure understand how that work? Spell mastery works for magical attacks (not for damage spells) in the same way as accuracy works for physical attacks. [/quote] Ok, I had 17 level (I should play as mage but end up as fighter LOL) I had 200 to 300 spell mastery in my last gameplay, I tried magic
OF course mage is not powerful and had not a chance to fight nation if he don't had a lot of shards while a.i do, while fighter do had a chance to beat back with high dogse, high densec, high attack, ton of heath point, ect..
No, I don't had "book of winds" tech in magic tech, I wonder it's had to do with "Enchanters" when you create a race or kingdom faction.
Personal, I would like a life bood add and more rank of book than one level, since there is no way start damage spell till fire 2 level and some spell like air 3 level to start out battle.
Title said all, there is no longer spell from magic tech tree that gave you ran away from battle.
I agree, this is why I want all spell and every spell belong to reseaching magic tech.
Yep, now I find a problem without legacy of Serrane, you can reseach and may get horse, but if pick a Legacy Of Serrane, reseaching show no horse of any kind, let alone war horse as well, so pick this legacy of Serrane, you can't had any kind of horse but warg.
Ok, I see, I did pick Brilliant 5 level but I don't see any magic damage get any better when I cast fire wave from reseaching and it's suck as well, LOL. I mean it's look cool wave of fire but damges is so unreal and very low damage.
Yes, I find spell damage is suck or not very useful without warlock and evoker. Shard is not easy to get if playing normal magic, even less if set less make magic damage all in vain.
What would spell mastery do anyway? I'm not sure understand how that work?
Yep, I google and try out, I think my best is 4 meter, LOL
Yep, I see that in my game when create Sovereign!
Yes, same here but this small problem to me, my big problem is get all spell but had to pick radom of level up, rather than reseaching.
Boy, I do feel annyoed a.i love to cast curse on my city every 2 to 3 turn, I need a hot key for this Dispel enchantment, I should pick mage tower but too late in my last gameplay.
Yes, I was wonder of that, but however, there is bug sometime, I do not know how I got -1 and I see that feel cheat so I uncheck, then it's working as intended, but there is unseem bug still there, but I'm not sure how I got those more point that way.. sorry.
And personal, I think Sovereign should gain spell of all kind from reseaching, not level up. Yes there is some spell, but I want all of it, it's far make more sence and make game more fun that way, at least to me. I think real problem for mage is that mage had to get spell from level up, but it's should be reseaching in magic tech tree, it's make sence and far useful for mage, so he or she can get water or fire rather than "luckly level up get that spe
I don't know, don't want fireball useless, power user like throw fireball should be powerful, and fear, not weak. LOL in truth, I feel I forced to pick up impulsive to make my Sovereign move useful, warrior is easy and more powerful while mage is not so powerful in common, you had to gave up other bouns to pick up level up to get that spell to make mage sovereign useful, even he stuck with fire, what happan if enemies had fire resit, then that sovereign useless, so he had to use
[quote who="seanw3" reply="3" id="3133012"]Razing a Town is supposed to make the land unsettlable. Not a bug. Keep in mind there is a Warhorse and Horse. Warhorse is available when you have the horse resource connected to a town.[/quote] Odd, many time before, I can buy horse for my hero before in shop after reseaching even there is no resource, other thing reseach said .25 rate horse grow, but in this case, not anymore, I'm playing customized race with customized Sovereig
I don't mind Impulsive remove if all spell cast one turn, though.
When we get workshop before 1.0 version? It's great feedback if we had those and test everything, ramson map it's just too hard to test everything.
[quote who="seanw3" reply="3" id="3133012"]Razing a Town is supposed to make the land unsettlable. Not a bug. Keep in mind there is a Warhorse and Horse. Warhorse is available when you have the horse resource connected to a town.[/quote]If raze town, it's just harder to resettle, let said a.i sette wrong place, and you want to raze but ti's all ruined, unless it's regrow outside of your city..