You never invited me, but i sneaked in through the back door while nobody was looking! I vote no! The Raiders feast on planets that are unprepared for such an attack! Sleepage deserves WHOOPAGE! ;) -Dave
DSep
[quote]I think you're mistaken DSep you are the ones that will be gone.[/quote] very possible, but i'd still like to make an alliance with your kind! :CONGRAT: -Dave
"The Raiders" see great promise in forming an alliance with these odd metal beings. Together we can rule the galaxy and rule with an iron fist!!! [size="1"]and after conquering the galaxy with you....you're gone ;)[/size] -Dave
i didnt say that the entire game is simple, i'm just assuming that changing the start year would be kinda simple! -Dave
i feel kinda bad that i joined this empire on an invite and never played any metaverse games for it....but that's cause i have my own empire known as "The Raiders" we're ranked 203 cause i've only uploaded 5 or 6 metaverse games -Dave
apparently the devs decided to add the "indestructible" string to those improvements for one reason or another. i guess it's the way they want it to be. you can mod that out by deleting the "indestructible" string from the improvement in the planetimprovements.xml! -Dave
[quote]Why don't you go write GalCiv, then?Or, why don't you go play a NORMAL game which a), sucks, b) has no customer support, c) should be in ALPHA, and d), offers NO WHERE NEAR the amount of moddability that GC does.[/quote] why are you so pissed off?
[quote]why not ?Because Kryo said so !!! it is hard coded in the game[/quote] it shouldn't be :(
[quote]I have used them in a couple of games. Once you get spore bombs you're virtually unstopable, as long as you have a reasonable military.[/quote] that's the same reason i use them!
that's because the extra hull parts are just to make the ship look cool! -Dave
why not :(?
i've tried. that was one of the first things i did when starting on "The Bringers of Light!" it doesn't really work. -Dave
very interesting idea... oh yeah and hyperdrives don't come in till later on in the tech trees for TBL ;) a lot of jet type engines first. -Dave
when i get around to it, i might just put out a small mod aside from TBL that uses this method for killing the rush. P.S. if anyone wants to join TBL. we're still looking for devs for all jobs because we're only a team of 3 right now. -Dave
there's no code for setting a specific tile to be the capital. it's always random. -Dave
[quote]Now here's the big problem. I'm not a rusher. it makes my head hurt, and in my humble oppinion either u totally smash through and win quik like or u die. my style is i like to be left alone with my planets and build up and when they finally do come, they can't amass enough of a force to beat my defences(loved doing this in Total annialiation, warcraft 1 and 2 and in conquest frontier wars) I'm not really sure i can do that in here. [/quote] In "The Bringers of Light" TC for T
yeah me too
!-- and --> or whatever they are (dont remember exactly) just mean that the section of XML within the two strings is unused by the engine. by deleting them, the code within that section is then used by the game. stuff like pain amplifiers are improvements that were created and then the devs decided not to use them for one reason or another. So you can enable them or delete them, it's your call. -Dave
i was talking to Cari the other day and we discovered that the engine points to the wrong mod directory. Instead of [mod name]/Data/TechTrees it was loading from [mod name]/TechTrees. so she fixed it. i don't know if the fix was included in beta 6 or not. If not, you could paste the tech trees in a TechTrees folder within the mod's main directory. -Dave
Was the fix with the Race Specific tech trees not loading from the correct mod path in TA fixed? -Dave
i cant wait for starcraft 2....been waiting since the 90's! it's gonna be great!! -Dave
[img]http://i-mod-productions.com/attachment.php?attachmentid=553&stc=1&d=1205891407[/img] (the "E" is missing...otherwise it could be real)
i was talking to Cari (CariElf) before and she told me that the rest of the editors may be out when the game is initially released. She's not 100% sure though. -Dave
definitely get it
they've been sent ;)