I think you are charged as soon as you are able to download it from impulse. So you'll probably be charged at the start of beta 1 (early September). Not sure exactly how the box option works, but thats how it worked for GC2:ToA.
MatBerryman2
I really don't like space empires. I tried SE 4, got it on steam for £4, and its a wonderful game full of really neat ideas. The only problem was the interface was naff, the game always seemed too complicated* and in the end I just stopped trying to learn it. Any gems it did hold were quiet obviously locked away from plebes like me. As for diplomacy I realy don't remeber a great deal about it. Sure there were differnt types of aliances but the AI seem to change ther opinion of m
There is an attempt to make a freeware spirital successor to X-com. Google UFO- Alien Invasion. It is a very good game and is reasonable 3d(ish), unfortualy it is incomplete. But its worth a play through. Hopefully they will eventually get it more complete.... * *I would help but I'm a little underskilled [e digicons]:blush:[/e]
Lol my bad then [e digicons]:X[/e]
Not meaning to be pissy, but shouldn't this thread be moved to the Elemental forum rather than the off topic forum. Other than that I agree with NT Jedi the number of heroes should be scalled with map size, as it would suck if say the game was balaced for 6 heroes on a "normal" size map, these six would then be slighly over powered on a smaller map and very underpowered on a huge map,they would struggle to cover the ground properly. Sort of like the speed of
Ya epic sound tracks really help games like this. Personally I find that the music included in the fall from heaven 2 mod really helps with the immersion, but then again I really liked (most of) the civ 4 soundtrack. Yes I know its not orginal and just a collection of "appropate music" but its still cool. Other sound track I really love were the Homm2-3 sound tracks. Large operatic chorus of Homm 2 were awesome, where as the ochrestal (city) music for Homm 3 was really good to listern to. Esp
Ah fighting fantasy I remeber that, the school libary had shelves of them. i must have played through almost all of them: despite the fact that they ended up being very samey. I think my favorite was: Knigths of doom, followed very closely by Crimson Tide. <img src="http://upload.wikimedia.org/wikipedia/en/thumb/a/a7/Ff56.jpg/150px-Ff56.jpg" alt="Knights of doom, what an awesome name" width="150" height="2
Actually I think the art style is VERY COOL and eagerly look forward to playing it. It kind of reminds me of the old D&D art work and that has always brought a smile to my face. I first played MoM in 2002 and still play it on an on/off bases even today as do many people I know, so I really don't think that too many people think of graphics first. That said the graphics on that page are slightly outdated, you might want to check this thread to see a more current standard of
I played (and lost) a monarch level Fall from heaven 2 game, with the clown king. It seems the advanced ecconomic AI mod makes really works, that and I've never played as the Balsphera (sp?) before. I also played the Demigod demo and was so impressed by it I ordered myself a copy from amazon. Which is about £6 cheaper than it is on impulse. I also played TF2 and got my best yet score with the spy. 97/62 on a 24/7 2 forts server. There is nothing more amusing then backsta
Same here, I didn't buy it at first after all that news about the connection problems, for those outside of the USA. But I tried the demo and it is so awesome. Hell I don't have the fastest connection but I was able to play multiple games and had a tiny ping value (though a number of people i played with kept getting dropped). So I decided to get it. I bought it from amazon as it is slightly cheaper than from impulse. And should be getting it just before my birthday (on the 8th). So at least
[e digicons]k1[/e] These look really useful when I've got more time on my hands, I'm going to read through them. Cheers
That looks awesome! Quick question though, do I have to research 3 techs at once all the time? Or can I invest my 3 research points in anyway I like? For Example could I "rush" the production of "super swords mk1" by putting 2 (or even all 3) of them on it and one in "Combine harvesters"?
1. What ecconomic model did you finally plump for? 2. How is city managment and expansion handeled in this model? 3. How is Elemental progressing?
I didn't understand a word he said there.
How about "Final war". All factions declare war on all other factions and are then locked out of dipolmacy. To keep it balanced players could be given advanced warning that the spell is being cast. Dipolmacy remains locked while the spell is up. However when it drops dipolmacy is reacitvated but the wars don't instantly stop. "Berserk", enemy losses control of target stack and it randomly attacks anything nearby. "Hells gate", opens a portal to an
Awesome. I love the idea of being able to raise cheap malitas from the peasent. "Right lads, your all now parts of the imfamous wall fodder company. Lead by Captain Suicide himself !" And I like the idea of a double paying for your army, i.e the upkeep and the my farmer not farming anymore. Perhaps rather than having only heroes leading the armies you could have "non-essence enhanced" members of the arstocacy.
Hi, I preordered in November, but I have not got it on my registrations on impulse. I thought it wasn't there because it wasn't released. Should I be worried? *I have got a order number and an email receit.
@ unk0wnx A BS, don't you mean Bsc? Anyway although I don't have a Bsc yet I am a second year undergraduate of Microbiology. I really don't understand how anybody who studied Biology cannot see how DNA is molecule of inheritance and of evoloution. Through use of G+C% and the DNA molecules "melting" point we can arccurately show relatedness. Through use of protein databases we can show how one protein, through traceable mutation in DNA, can be turned from
I like this idea, however I would have though that migration (or more accuratly called ethnic cleansing) should have a much large chance of a revolt and some pretty nasty diplomatic effects. People fight most hard when they have nothing left to lose, and it also makes a wonderful excuse for any foreign emporer who wants a "just war".
Carful there royal, I beleive calling other forum members gay is against the TOS.
My Favorite fleet from Homeworld was the Turanic Raiders. Their ships just looked crude, and anceint. It gave them a rather cool appeal. The other fleet that i like was the Taiidan. I found homeworld 2 very disappointing compared to its orignal sure it was nice having fighters auto grouped as squadrons but many of the stratgies involved seemed a bit simpler than those in the original and the stripping of all the other cool races which where in the first one really irrated me. All togeth
My favorite spells from MOM (which haven't been mentioned in the OP) were Time Stop and that "raise zombies everywhere spell" which IIRC Armagendon(?) Timestop was awesome game winner spell what would happen is you cast Time stop and only you can make moves, oppenents you attack can fight back but they may not move on the main map. In addition nobody produced food, products, research or Mana. And cost you a shed load of mana a turn (i think about 35). Anywho it was such an Awesome spe
I know this isn't the point of this thread but bear with me: You can upgrade all ships of a certain class by bringing up the fleet menu, clicking upgrade selecting the upgrade and one of the options on the side then allows you to apply this to all ships (in the galaxy) of that class, but unfortunatly it does not allow you to do that to all ships in that fleet. As for auto upgrading on planetary imporvements, i can't remember exactly how to do it but there is a way, I think in
I find some of this rather offenisive, I don't like being called a cheater. I rearely Load my games and only save every couple of hours or so and when I do load my game I accept I lost (and I do feel rather deflated). Being able to save my games means that A. i can prevent lossing data from a crash B. safe guard my acheivements . If I play on a very long game (like a TW game or a Huge Civ game) why would I want to start playing from scatch? And anyway isn't starting back from hours previously
In Gal civ 2 you can set the number of turns it takes before it autosaves already. So i see no reason why Elemental wouldn't allow you to do this. As for saving when players Alt-tab, I have a feeling that would put a much greater strain on your computer which could make the program slightly more unstable(?).