Problem with window blinds 5 and openGL apps:
Also, I've found that if I take an openGL app (such as Modo or Radiant or Maya) and have a transparency skin applied to it, moving the window around will be EXTREMELY sluggish for the first 10 seconds or so and then it will eventually be able to be moved around onscreen at regular speed again. But once I minimize and unminimize again, or open up another window, the 3dapp's window will be EXTREMELELY sluggish again for another 10 seconds or so..
Here's two images that show the viewport corruption I get with openGL apps. It's really annoying when you open up a new window OVER a 3d app, because you can't even see the title bar at all (or the minimize/maximize/close buttons)


I was just curious if this was a bug that was going to be resolved soon, or if anyone else is seeing it? Or if it has something to do with certain video drivers, etc....
Thanks in advance.
-seneca


