Question: Do Factories make Mines obsolete?

Once I got Factories, I was never able to build Mines again (they disappeared from the social project list). Is this how it is supposed to work. I thought Mines produced a lot more than Factories?
10,454 views 21 replies
Reply #1 Top
Oh, so that's why mines disappeared. I thought it was because I could only build one per planet. But you're right.
Reply #2 Top
I haven't got to mines yet, but tbh I'm not sure what the difference is between them and factories.
Reply #3 Top
I too am puzzled by this, I usually just build low level manufacturing then upgrade to factories bypassing mines. :/ Who the hell knows.
Reply #4 Top
i don't think mines and factories should not make the other obselte that must be a bug... because mines generate income i think... and there quite hard to find on planets. and factories just increase social/military power better the basic factory in beta3a is essential otherwise it takes forever for you to bulid anything... maybe ur pop is fat and lazy?
Reply #5 Top
Reply #6 Top
I don't think they do. I have built both and had them coexisting on the same planet (different tiles, of course). And when I got deep core mining the improvement did not show up as an upgrade if I selected a basic factory. and when I got the upgrade "factory" it showed as an upgrade only to basic factories, not mines.

BUT, when I restarted a saved game, all kinds of strange things happened to my factory and star port upgrades. I expect to see the same errors when constructing farming and research upgrades across a save/load of a game. I reported this in another thread. Could this be what you are seeing?
Reply #7 Top
PLZ FIX
Reply #8 Top
Hi guys,

I think there are two problems being identified here:

1) Mines should NOT be considered obsolete when you get Factories. Mines are supposed to upgrade to Deep Core Mines (which I haven't seen yet). Mines also gain bonuses from "boulder" planet tiles, and Factories do not (they gain bonus from the lightning bolt).
2) The upgrade bug. In Beta 2, if you had a Starport upgrade in a build queue when you saved the game, reloading the game would do two things: a) the Upgrade Starport build order would sit at 1 Week left forever; b) if you delete the Upgrade Starport build order, you could never build a Starport on that planet ever again. I think some variation of this still exists in Beta 3 when you save a game with queued upgrade orders on existing non-upgraded improvements.
Reply #9 Top
I was wondering whats the difernce between A mine and a factory? Like whats their purposes?
Reply #10 Top
PC, you've never seen a Deep Core Mine? That's the only mine I've been able to build. I haven't seen any other types of mines show up as buildable. So for me when I research Factories the option to build a Deep Core Mine disappears, and if I select a deep core mine that I'd already built, the only option to upgrade it is to a factory.
Reply #11 Top
On the copy of 0.31 (beta 3a) that I got both "basic mine" and "deep core mine" become available when you complete the research of tech "Xeno mining". Hence, the only mining improvement available would be (and is) "deep core mining". I have not seen the mining improvements dissapear, either the completed projects, from the build queue, or as available build options, when completing the tech "xeno factory construction". It seems strange to me that we are seeing different things. Perhaps there is a corrupted download involved in the cases where these particular errors are appearing.
Reply #12 Top
Well, now my mining options have dissapeared. I have planets building deep core mines and planets with it in their build queues, but I can't add one to any planet's build queue. Not only that, but if I select a tile where I have completed the construction of a deep core mine, I get the option to replace it with a factory.

I am now seeing all of the symptoms you are.

I have captured some snap shots and am sending them to Scott.
Reply #13 Top
After a complete uninstall/reinstall all of a sudden the scroll bar for the list of available social improvements is showing up. The list only uses about half the space available (Cari or Scott, is there something else planned for the lower half of this area? Or is this a bug?). This raises the question, could the mining option (which was on the bottom of my list) have been outside the viewing area for the list? Watch here for the results of further testing. (I have not yet gotten the mining and factory techs researched yet - I am preparing to fight for my survival.)
Reply #14 Top
Now it is happening to me. I have not saved/loaded a game and played over two years on a gigantic galaxy. I had been building Deep Core Mines, then finished researching "Xeno Factory Construction". The planets that already have Deep Core Mining scheduled still have the project on the queue, but I can no longer add Deep Core Mining to any queue on any planet.
Reply #15 Top
UGH whats the differnece between mines and factories?....
Reply #17 Top
mines= more expensive... bigger output. factories=vice versa.


so factories= bigger expensive... more output?
Reply #18 Top
Nope. Factories = cheaper and less output. Mines = More expensive and more output.
Reply #19 Top
Such tragedy. We can create a gorgeously rendered game of epic galactic domination, but we cant find your sense of humor.
Reply #20 Top

Such tragedy. We can create a gorgeously rendered game of epic galactic domination, but we cant find your sense of humor.


Reply #21 Top
No, you should have to have a mine to have factories. To provide the raw materials.