AI much more aggressive in 1.05,071

Haven't played or visited here for awhile so sorry if this has been discussed already.
Been playing the last couple of days - the first time with the latest version. I am finding the ai is declaring war much more readily than before.
I have been playing on Genius/Large/Abundant same as always.
Before I could avoid war by doing the following:
Morally aligning myself with the Good AIs. If I selected ALL good colony choices in the past - the Altarians were always at least Neutral with me.
Paying tribute within reason.
Keeping my military in 2nd,3rd or 4th position.

In the past if I had Battleaxes, I would be left alone until the AI had Battlecruisers. I would build these to keep them off my back for a bit more. Once capitol ships came into play - war or peace would ensue depending on the state of the game.

But the last few games I have started - the Altarians declared war on me, even though we were both good.
The others declared war in the early stages even if I had Battleaxes, and had begun churning out cruisers.
The Yor were in 5th position for Military power, I was in 2nd and they attacked me.

Have I just had a bad run with the few games or do the above tactics no longer work. It seems back to when defensive rating wasn't counted.

thanks for any help.
177 views 4 replies
Reply #1 Top
Jeff
I'm no expert but I though it was based on your attack rating not your defence rating.

Hopefully some one with a bit more brain power will help you out.
Reply #2 Top
As of ver 1.04, the military rating computation has been change to take defense into account.

See quote from readme:

+ Military Power calculated to take defensive ships more into account
Reply #3 Top
I've avoided wars with huge powers on masochistic when I had basically no military and was economically pretty small.

You just need to give gifts fairly regularly (not just when they ask).