What happened to turn based?

Daily 10/27/03

The map editor is pretty much done. I'm passing it around to get feedback on it and to get some final ideas to put in. I managed to get some features that other people asked about. The random resources are in. Here are some screens:

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Here you can also see the planet editing UI. To modify a planet, just change the number.

Just new lables and tick marks in the scenario editor.

 

I also helped Scott by fixing some simple 3d issues in Political Machine. As soon as Cari gets the GalCiv2 branch up and running, I'll start hacking away at that. Particle systems will be the first on the list.

On a different note, along with our Halo fascination, I've been playing a new game called UFO: Aftermath

It was developed by Altar and published by Cenega. It's supposed to be like X-Com. They plaster "X-Com" all over the box at least, but it isn't anywhere near as engrossing as X-Com was. It borrows a lot of ideas from the old game (character building, ufo interception, etc...), but really fails to draw me in like the other one did. I think my biggest complaint in the game is the SCS (Simultaneous Combat System). They claim it's a blend of real time and turn based. It's just realtime with a pause button. The camera is also very picky and the camera controls are probelmatic. If you're going to implement a 3d camera, you should provide full freedom to the user. Otherwise, it feels like the camera is on rails and you don't really get to control it. You start to perceive it as a limit instead of a good feature. Anyways, if you long for X-Com again, you should try it. Otherwise, I'd stay away from this title. I'll play it more just because I remember spending the entire summer of 1992 seeing little numbers popping up in the lower right corner :) [You'll only get that joke if you've played X-Com].

If you long for real X-Com, the closest thing you're going to find is Laser Squad Nemesis. It's done by the same people who did X-Com. The only problem is that it's a PBEM thing. No story, no AI, and you have to pay for a subscription. Bummer :(

I think that the only thing that will make me happy is to make my own turn based squad game. Anybody up for Space Hulk?

10,017 views 4 replies
Reply #1 Top
"I think that the only thing that will make me happy is to make my own turn based squad game."--Mudflap

Please do, turn based games are to few and to far between.
Reply #2 Top
Yeah, they are. The big problem is that the turn based community is old compared to the other games. If a company wants to make money, they have to sell their games.

It'll probably be up to a small community of people to develop good turn based games.
Reply #3 Top
there are still a few turn-based games. wargames tend to be that way. and there is also the half-way: pauseable realtime like freedom force.

ever try combat mission? a good wwii game made by a very nice and very small company. they put a lot of effort into making a fun and realistic game. turn based and very exciting.
Reply #4 Top
I haven't tried it. I'll give it a shot though. Thanks for the tip.