Political Machine in Full Effect!
Fun with Screens and Stuff
This is not fun. ![]()
However, Paul is pretty knowledgeable and organized, so I think we can develop a solid procedure to get these screens from conception (Paul) to actualization (Joe), with me playing the middle-man somewhere in-between. After these screens get into the game, It'll be time to start pumping out the Character GFX that should give the game alot of its charm. I've been doodling up some concept for some of the key characters. Most of the Talk Show hosts will be Characterizations (See 'Barry Prince' from 'Barry Prince Live' below), with a few other characters being original to the game (the girl shown below will be the smiley Reporter 'Dorothy Belle' that gives you the play-by-play on how the candidates are doing).

I can't wait to really get some work done on the Game Show part of the game...it's gonna be a blast. In the meantime, these game screens are going to require most of my attention. My current schedule look something like this...
January - Week 3: Create Game Window, Join Game Window
January - Week 4: Game Setup, Candidate Setup, and Create / Edit Candidate Windows
February - Week 1: Candidate Details Window and Main Game Windows
Once I get the Main Game Windows done I should be able to shift
focus to the Game Shows...that's when things get interesting ![]()