Colonial clinic & medical center.

In my current game of .81 I have unlocked the medical center improvement. I noticed that I can now build a medical center and a colonial clinic on non capital core worlds.

The medical center is a straight upgrade to the clinic however due to the fact that in GC4 you can only upgrade districts and not colony improvements this is probably not a bug but by design.

While I like that the new approach results in less "building upgrades" having 2 separate pop growth buildings seems clunky. 

 

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medical center can be built on the homeworld while colonial clinic can't. this allows later core worlds to be able to grow up their population in a more reasonable amount of time, while still giving bonuses to both the homeworld and core worlds later on for growth research. also, both add +2 population to the surrounding area. things that add population are pretty rare (esp +2) so u def want two of these if you're going to be building housing districts and getting a lg population on that planet, both for growth and for bonuses to housing for population capacity.