Fences causes issues in Godot editor

I am running Fences 3.0.9.11 - I am using the application "Godot Engine". In this application, the tool tips that should appear and remain up will instead appear and then disappear after a full second. Then the tool tip will then blink off and on again. If I disable Fences the tool tip in Godot behaves as expected. Re-enabling Fences brings the issue back.

 

Steps to reproduce:

Godot Engine is free, so you should be able to reproduce the problem.

  1. Download and run Godot.
  2. Name and create a new project.
  3. Add any node to the new project.
  4. Select the node and find the "inspector" tab with that node information.
  5. hover your pointer over the title of a node property in the inspector and the tool tip should show the behavior. 

 

The issue is reported to Godot as well here: https://github.com/godotengine/godot/issues/32990

5,211 views 3 replies
Reply #1 Top

Hello,
I have forward your problem/question to Stardock Support Team for their assistance. Please keep an eye on this thread for any updates. We appreciate your feedback and patience.

Basj,
Stardock Community Assistant

Reply #3 Top

Nothing yet, I've forward it again.

Thank you,

Basj,
Stardock Community Assistant