Dearmad Dearmad

Some basic UI clarity- please consider some of these for next (4.0) patch series, Frogboy?

Some basic UI clarity- please consider some of these for next (4.0) patch series, Frogboy?

1. Remove trade lines from the main map completely, with a simple toggle for my own. There is no point in showing them at all like that anymore as you cannot raid them and don't need to locate them any more right? It makes for a lot of line clutter: range border, trade, hyperlanes, influence borders all blinking and ant-crawling around. UGH!

1a. Consider NEVER showing trade lines that don't involve me unless I have at least basic intrigue level with one of the races involved... And even then don't display this on the map at all, just list it in the intrigue screen below all the other info as simple pairs with rates (if that).

2. When a ship is selected, why is there no range circle or a line link to where i am hovering my mouse that shows whether or not the ship can make it there this turn without me clicking and committing? This seems pretty basic.

3. Last item built at a colony when you go there?

4. Put the repeatable colony buildables always at the TOP of the list so scrolling to bottom in late game never has to happen... again, and again, and again especially in a large Empire. Or make items not buildable disappear completely under a tab.

5. Why no simple click on a ship design in the menu for the dockyard and then no button to simply obsolete at that level to unclutter the list easier? Its buried under the design new ship menu. Ok this one is minor, but that list gets so cluttered up by the basic offers of the game which I never use...

6. There is no way to find your space lane generator thingies in a list like starbases or shipyards or colonies now that I know of. I've actually lost one that was not activated before... ah well, an Empire's administration is often at fault for many bad things....

143,987 views 32 replies
Reply #26 Top

Part of reason why I don't go over tier 2 factory early. Tier 3 has maintenance cost and after that, it take durantium to upgrade. The last upgrade is stupid. It take 5 bloody durantium. Research lab doesn't take resource to upgrade. Why factory is the only one that take huge resource to upgrade?

Reply #27 Top

Quoting Franton, reply 17

at the very least the names used in the XML should be consistently named, corresponding to the UI naming.

They have renamed so many improvements with the UI (Not just improvements tbh tech and a few other bits too), but not in the code. It has to do with the famous "backwards compatability" according to a dev or 2 (if you look hard enough there are the odd comments in the code regarding this)

Reply #28 Top

Quoting MindlessMe, reply 23

Thank you for the feedback.

@rap33042 I have passed the suggestion on to the team.

If this gets done, you will be able to hear the maniacal howling of a jubilant GC3 player!! :-)

Reply #29 Top

Trade lanes are pointless.Maybe at one stage they planned them to be raided.

Reply #30 Top

Quoting Ashbery76, reply 29

Trade lanes are pointless. Maybe at one stage, they planned them to be raided.

Long, long ago, in a galaxy far, far away, freighters could be attacked, they improved relations between trading partners, and offered a pittance in revenue.

Then times changed and you could no longer attack a trade route, then a further change occurred where the diplomacy benefits disappeared. Thankfully, these benefits seem to have reappeared. I generally run a freighter to the capitols of each civ, not for the gold, obviously, but for the Diplo boost. It isn't much, but something is better than nothing, especially if you're trying to maintain peaceful relations.

Richard

Reply #31 Top

Income from trade is pathetic and doesn't worth it except for diplomatic boost. I wish they up the income from trade like 10 times more. Heck, you can have over 200 ranges distant and it still net you pretty low.

Reply #32 Top

Perhaps they could generate an addititional income of the luxury resources which are produced on the planet that you are trading with.