Crushing Tourism

My empire is floundering under the crushing weight of negative tourism.  It is in the -200 per turn range, and despite upgrading it seems to be getting worse!

My faction does have a -30% to tourism.  I thought this was a -30% to profits only.  Is that a bug?  Or, considering the importance of tourism just something I should not do anymore? Is there a mechanic here I am not understanding?

Also...I do dabble a bit in some activities that may be considered a bit unsavory in some parts of the universe.  I mean they are just robots though, it's not like I am enslaving "real" people or anything like that.  Is there a chance that crossing the galaxy to see the AMAZING ROBOT SLAVE PITS OF PRIME isn't the attraction I thought it would be?

Any advice would be appreciated.  Treasure fleets and mineral sales are only going to keep me afloat for so long.  Also, I have made a few "advancements" in the area of pleasure bots, but I see nothing in the tech tree allowing me to capitalize on these wonderous advancements.  Surely that would help my tourism issue.

36,396 views 6 replies
Reply #1 Top

It looks like this might have been addressed in 3.6.  I will report later!

Reply #2 Top

It's been noted that in other threads, taking the Popular racial trait at -1 or -2 will lead to negative tourism in 3.5+ and they are working to limit that to just 0 income.

Check your racial traits. It's not like being unpopular could have ever have negative side effects...

 

Reply #3 Top

Personally I think going negative on tourism is valid.  Your race got two points to spend on other traits by assuming this would never hurt you.  However it is being changed, so the penalty will end up being extremely minor.

Reply #4 Top

Quoting dlapine1, reply 2

It's been noted that in other threads, taking the Popular racial trait at -1 or -2 will lead to negative tourism in 3.5+ and they are working to limit that to just 0 income.

Check your racial traits. It's not like being unpopular could have ever have negative side effects...

 
End of dlapine1's quote

Oh no haha.  I got the polite fk off.  haha Sorry.  I promise I did look and google it.  I would not have made a thread otherwise. 

The surprise was I expected to not make much profit through tourism (because it felt rather broken) rather than have it swing into a cost, regardless of how high the modifiers were.  The patch looks to have fixed the issue by making it less extreme and now it's easy to compensate.   I am glad they fixed it.

Reply #5 Top

Just think of it as this... you're actually very popular for tourists... but unfortunately your concept of public safety is terrible, the tourists keep dying, and you keep getting sued by the families lol.

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Reply #6 Top

Quoting Gauntlet03, reply 5

Just think of it as this... you're actually very popular for tourists... but unfortunately your concept of public safety is terrible, the tourists keep dying, and you keep getting sued by the families lol.
End of Gauntlet03's quote

 

I can't seem to find Blade Runners in my tech tree.  I think I may be needing a few in the near future.