Replayability

I think the game lacks replayablity but it could be corrected. I don't play the story mode, only custom games.

 

First of all, every single game has the same pacing. You struggle at the beginning, then do some game moves to beat the ai at the middle, then just steamroll it at the end game. During end game only thing that holds you back is the lack of durantium for legions (i don't know how the ai gets durantium for its defending legions).

 

So what would be interesting is some encouragement to keep playing your own custom race. So I suggest that every time you conquer a galaxy, you would get some score to level up your race. So after winning a custom game, you could add to some attributes like construction, science, warfare or whatever for your race. And then these attributes would apply for the next game. Pretty simple, but encouraging.

 

 

17,460 views 4 replies
Reply #1 Top

You struggle at the beginning, then do some game moves to beat the ai at the middle, then just steamroll it at the end game.
End of quote

This, and every other game. O:)  

Reply #2 Top

Maybe unlocking a new species with new abilities. With storyline that fits the game, Everytime you win with different pre game options is what I came up the other idea. The game wouldn't just be replayable, but it would require you to win differently each time. Your idea is also good. Street fighter type, mutant football league used to unlock players why not 4x games to. Your idea is not a bad idea to,but I would like to see the ai adjust for this to keep being challenging.

Reply #3 Top

I would like the ability to dynamically up the difficulty. Sure some people would start on Easy or Normal just to avoid the starting rush of 18+ move colony ships from the Godlike AI bonuses, but that's how some people would want to play.

Alternatively, giving the AI more freedom to combine in alliances or joining together earlier to defeat the player once their power curve turns vertical would make the game more challenging, I think.

As far as leveling up your custom race, I think it would lead to a situation where some would feel they had to use the race they leveled when moving up to a higher difficulty. It would also temper the challenge of moving up in difficulty unless you could also activate something akin to the legendary skulls from the Halo series, where the enemies would get buffed to make for a greater challenge. Something along the lines of Godlike+.

Reply #4 Top

Quoting EazyWin, reply 3

As far as leveling up your custom race, I think it would lead to a situation where some would feel they had to use the race they leveled when moving up to a higher difficulty.
End of EazyWin's quote

Well instead of difficulty, we could have levels. So if you want, you can choose to play against level 50 drengin once you're level 40.