What I am looking for is a breakdown for the settings. The minimums and maximums and what they mean. To show what I mean I'm going to put a copy of Athican Leather Armor with some questions in there.
<DisplayName>Athican Leather Armor</DisplayName>
<Description>A cuirass made from molded leather. It will provide the wearer with minor protection from all types of damage.</Description>
<CanBeEquipped>1</CanBeEquipped> I believe this is a boolean 0 or 1 value
<ShopValue>-1</ShopValue> This makes no sense to me as I am not paid to take them.
<StrVal>UnitStat_Defense_Pierce</StrVal> The descriptions says ALL types of damage but only pierce is listed, did the description lie, or does pierce include slash and blunt protection?
<Value>7</Value> So 1 would be a minimum here but what about a max, is there a point where any higher looses meaning?
<StrVal>UnitStat_ResistFire</StrVal> Is there a list of all the different resist types?
<Value>25</Value> Again 1 would be the minimum, would 100 mean you are completely protected from fire?
<Provides>+25% Fire Resistance</Provides>
<RarityDisplay>Common</RarityDisplay> Is there something more that needs to be in this section for it to be looted in random treasures.
<Type>AbilityBonusOption</Type> Is there a list of possible Prereqs?
<Attribute>Wanderlust</Attribute> Is there a list of what race has what abilities? Is it possible to limit to Kingdom or Empire?
<AIData AIPersonality="AI_General"> Are there different AI settings that determine if an AI will or won't use an item?
I'm know this doesn't cover all the different options, but I believe this gives an idea of what I'm looking to learn. If there is a reference out there that explains this please point me to it.