No XP for destroying a shipyard?

Shipyards may seem weak late game since they can't be upgraded, but they're kinda hard starting out since they have all weapon types and all defense types.  Seems kinda sucky your ships don't gain any experience destroying them.

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It takes a lot fewer ships to take out one enemy ship early on, they tend to only have one weapon type and one defense type, roughly one-third the total damage a shipyard can cause and completely vulnerable to two-thirds of attack types a ship yard isn't so vulnerable to.  Why should a ship that's less than one-third the strength of a shipyard be worth 5 XP, but the shipyard worth zero?